CBaseEntity (GoldSrc)
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Note:Spawnflag 2048 is hardcoded to never appear in deathmatch mode; this is handled engine-side, not in CBaseEntity, so it affects all entities, even if they don't inherit CBaseEntity. Therefore, avoid assigning this spawnflag to a different behavior if your mod supports multiplayer.
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CBaseEntity defined in ![]() cbase.cpp
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