CBaseEntity (GoldSrc)
Jump to navigation
Jump to search
Note: Spawnflag 2048 is hardcoded to never appear in
CBaseEntity defined in cbase.cpp
|
This article or section is a stub. You can help by expanding it.
deathmatch mode; this is handled engine-side, not in CBaseEntity, so it affects all entities, even if they don't inherit CBaseEntity. Therefore, avoid assigning this spawnflag to a different behavior if your mod supports multiplayer.