Category:Chinese
Category of the pages in Chinese. Other languages are also available.
重要
格式上的建议
- 使用直角引号(「」)。因为弯引号跟英文引号共用码位,在这里会被转成英文引号。
- 请不要在句号后面加空格,更不要使用英文句号。
- 请不要给汉字加斜体。必要时用粗体代替。
—— FloraC (talk) 15:37, 1 October 2020 (UTC)
关于Mod制作圣经
原地址已失效,页面存档:https://web.archive.org/web/20070703120700/http://old.modchina.com/hl2sdk/fin/ 原始内容存档于2007年7月3日。
注:需翻墙,且由于其中的内容早已停止更新,版本与本百科的条目差异巨大,仅供参考。其中的“创建逻辑实体”“你的第一个HL2 DM”“实体 I/O ”与页面底部的两篇翻译因无存档已等同于失效,“绳索”页面内有未翻译部分。大多图片已挂。 本语言的部分文档由MODChina翻译完成, 并由其成员fiNAL.Y遵循Wiki的版权条例发布 Half-Life 2 SDK 圣经计划 (http://old.modchina.com/hl2sdk/fin/) =M4CS= 部分由Forever翔补充并作完善 fiNAL.Y:. 说是翻译完成.感觉基本只有些标题改成中文了.发现国内基本是这样,东西没做成,也不忘要打打旗号名声什么的.国内这方面的资料也少的可怜,也只有些地图教程. 在保留原有文档的基础上,顺手做些翻译工作,觉得这样看最舒适,毕竟翻译带有个人色彩,还是和原文结合起来看才不会理解错. Forever翔:. FGD看得我内牛满面,还是回来翻开发文档吧.....
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Subcategories
This category has the following 23 subcategories, out of 23 total.
A
C
E
G
H
L
M
P
S
T
Pages in category "Chinese"
The following 141 pages are in this category, out of 386 total.
(previous page) (next page)L
- Left 4 Dictionary/zh
- Level Design Introduction (Portal 2)/zh
- Level Design Overview/zh
- Level Transitions:zh-cn
- Lighting:zh-cn
- Template:List of entity list pages:zh-cn
- List of L4D Instructor Messages/zh
- List of L4D Series Nav Mesh Attributes/zh
- List of L4D2 Instructor Messages/zh
- List of L4D2 Soundscapes/zh
- List of Skyboxes/zh
- List of Team Fortress 2 console commands and variables/zh
- Logic case:zh-cn
- Logic director query:zh-cn
- LUX/zh
M
- Main Page/zh
- Manipulating the game menu items:zh-cn
- Map Compiling Theory:zh-cn
- Map Obfuscator/zh
- Mapbase/zh
- Math counter:zh-cn
- MAX MAP BRUSHSIDES/zh
- Menu Background Map/zh
- Mini-mod tutorial/zh
- Mod wizard complete/zh
- ModelDoc Editor/zh
- Modification/zh
- Modifying Source GameUI:zh-cn
- Momentary rot button/zh
P
- Player weaponstrip/zh
- Point template:zh-cn
- Point viewcontrol multiplayer/zh
- Point viewcontrol survivor:zh-cn
- Portal 2 Sixense Perceptual Pack/zh
- Portal 2/Authoring Tools/zh
- Portal 2/zh
- Portal 2: Community Edition/zh
- Portal Design And Detail:zh-cn
- Portal Mapping FAQ/zh
- Portal series/zh
- Portal/zh
- Prop door rotating/zh
- Prop dynamic:zh-cn
- Prop mounted machine gun:zh-cn
R
S
- S PreserveEnts/zh
- S&box/zh
- Saving and Compiling/zh
- SDK Docs/zh
- SDK Installation/zh
- SFM/Rendering at 1080p/zh
- Shadow control/zh
- Sky camera:zh-cn
- Skybox (2D)/zh
- Source 2 Model Editor/Docs/Animation Menu/zh
- Source 2 Model Editor/zh
- Source 2 Viewer/zh
- Source 2/Docs/Filmmaker/Getting Started/zh
- Source 2/Docs/Level Design/Hammer Overview/zh
- Source 2/Docs/Level Design/Import Tool Documentation/zh
- Source 2/Docs/Level Design/Maps Workshop/zh
- Source 2/Docs/Level Design/Navigation/zh
- Source 2/Docs/Level Design/Post Import Fixup steps/zh
- Source 2/Docs/Modeling/Exporting a mesh from Blender/zh
- Source 2/Docs/Porting Legacy Content/Models/zh
- Source 2/Docs/Porting Legacy Content/zh
- Source 2/Docs/zh
- Source 2/zh
- Source 2004/zh
- Source 2006/zh
- Source 2013/zh
- Source Dedicated Server/zh
- Source Filmmaker/zh
- Source Multiplayer Networking/zh
- Source SDK Files and Directory Structure/zh
- Source/zh
- SourceMod (server plugin)/zh
- SourceTV/zh
- Static Props show up black/zh
- Steam/zh
- SteamID:zh-cn
- SteamVR/Environments/zh
- Strata Source/zh
- String/zh
- Help:Stubs/zh
- Surface Tension/zh
- Survival Gametype (L4D):zh-cn
T
- Team Fortress 2/Docs/Level Design/zh
- Team Fortress 2/zh
- Team Fortress Classic/zh
- Help:Templates/zh
- Testing Portal 2 Co-Op Maps Alone/zh
- The Active Area Set/zh
- SFM/The Animation Set Editor/zh
- The Lab/zh
- The Orange Box (Console)/zh
- The Sacrifice/zh
- SFM/The viewport as manipulator:zh-cn
- SFM/The viewport/zh
- Titanfall engine branch/zh
- Trains/zh
- Valve Developer Community:Translation Dictionary/zh
- Trigger changelevel:zh-cn
- Trigger escape:zh-cn
- Trigger finale dlc3:zh-cn
- Trigger finale:zh-cn
- Trigger transition:zh-cn
- Turrets:zh-cn
- Turtle Rock Studios/zh