Level Design
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Warning:Hammer Editor uses Path Tracing to bake and preview lighting. See the System Requirements listed below before you start creating levels for Counter-Strike 2.
Note:Most of the stuff here are placeholder taken from Half-Life: Alyx Workshop Tools for now. Not all pages are fully created yet.
Note:-lightmapcpu was removed with the Armory update; CPU compiling is now completely unavailable.


Getting started with CS2's Hammer EditorTodo: Replace & Move all links from "Game Name Workshop Tools" to "Source 2/Docs/", as long if the contents of the page itself applies to other Source 2 games.
Working with Legacy
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GuidesReferences
External links
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Hammer Minimum Specs
Hammer now leverages GPU-Accelerated raytracing to both preview and bake lighting for Counter-Strike 2 maps, drastically speeding up compile times, even on lower-end hardware. As such, a GPU capable of raytracing is now required for Hammer to be fully functional.
GPU Minimum Specs:
- Nvidia GeForce RTX 2060 (or Quadro/Titan equivalent)
Note:Although some GTX 10 and 16 cards do support GPU-Accelerated raytracing, Hammer doesn't support GPU-Accelerated raytracing because of a lack of RT cores.
- AMD Radeon 6600 XT (or other RDNA 2 cards)
- Intel Arc series (tested on Battlemage)
GPU Recommended Specs:
- Nvidia GeForce RTX 2080 Ti+ (or Quadro/Titan equivalent)
- AMD Radeon 6800 XT+ (or other RDNA 2 cards)
- Intel Arc series (tested on Battlemage only as of Jan 5th, 2025.)
