User:LambdaComplex
		
		
		
		
		
		Jump to navigation
		Jump to search
		 
  
  
  
   Dota 2 engine branch (pre-Reborn)
 Dota 2 engine branch (pre-Reborn)
 Warning:Lambda Complex Source uses the Source Engine leaked version of CS:GO and decompiles some code of CS:GO and CS:2
Warning:Lambda Complex Source uses the Source Engine leaked version of CS:GO and decompiles some code of CS:GO and CS:2
	
	
	
		
	

Lambda Complex Source
Developer(s)
  Lambda complex Developers
Release date(s)
  TBA
Predecessor
  
Successor
   Dota 2 engine branch (pre-Reborn)
 Dota 2 engine branch (pre-Reborn) GitHub source code can be found at https://github.com/LambdaComplexSource/LambdaComplex_Src
 GitHub source code can be found at https://github.com/LambdaComplexSource/LambdaComplex_Src
 Warning:Lambda Complex Source uses the Source Engine leaked version of CS:GO and decompiles some code of CS:GO and CS:2
Warning:Lambda Complex Source uses the Source Engine leaked version of CS:GO and decompiles some code of CS:GO and CS:2Lambda Complex: Source is a heavily modified version of the  Counter-Strike: Global Offensive engine branch which aims on recreating
 Counter-Strike: Global Offensive engine branch which aims on recreating  Half-Life: Opposing Force in the Source Engine (similar to
 Half-Life: Opposing Force in the Source Engine (similar to  ). It contains multiple features such as:
). It contains multiple features such as:
- Replacing the whole build system with Waf: build system
Development
Originally, GuestSneezePlayZ set the project's name as EmSource, which was a port of the  Source to Emscripten, but later GuestSneezePlayZ wanted to make it something other than a simple port, so he re-written the entirety of the project from Source 2013 to CS:GO.
 Source to Emscripten, but later GuestSneezePlayZ wanted to make it something other than a simple port, so he re-written the entirety of the project from Source 2013 to CS:GO.
Features
- Native Emscripten support
- Native Android support (also in   ) )
- Vulkan renderer (only in  )(also in )(also in               ) )
 64-bit binaries (also in 64-bit binaries (also in   ) )
- Hammer port for POSIX
System Requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 10 | |
| Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater | 
| System memory (RAM) | 2 GB RAM | 4 GB | 
| Hard disk drive (HDD/SSD) | 15 GB | |
| Video card (GPU) | DirectX 9.0, Shader Model 3 capable 2 GB VRAM | DirectX 9.0 Shader Model 3 capable 4 GB VRAM or greater | 
| Linux | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | Ubuntu 14.0+ or other Linux distros | |
| Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater | 
| System memory (RAM) | 1.5 GB RAM | 4 GB | 
| Hard disk drive (HDD/SSD) | 15 GB | |
| Video card (GPU) | Vulkan 1.3 capable 2 GB VRAM | Vulkan 1.3 capable 2 GB VRAM or greater | 
| Emscripten | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | ||
| Processor (CPU) | ||
| System memory (RAM) | 512 MB RAM (If you're not hosting, else it would be 1 GB) | 1.4 GB | 
| Hard disk drive (HDD/SSD) | 15 GB (If you're hosting the files, if not it will be a few megabytes) | |

