info_ladder
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
This entity is not in the FGD by default.
It should not be put directly in a map because it is automatically generated by VBSP from func_ladder entities.
It should not be put directly in a map because it is automatically generated by VBSP from func_ladder entities.
| CInfoLadder |
info_ladder is an entity available in
Source 2006 and
Source 2007.
Based on VBSP source code, info_ladder is intended to help bots navigate the ladders created from func_ladder entities (which are collapsed to worldspawn by VBSP), but it is not used in current versions of Source that use func_ladder.
If the game has round restart mechanics this entity may not behave as expected:
|
info_ladder doesn't exist and func_ladder is being converted into this, the console warning "Attempted to create unknown entity type info_ladder!" will be shown when running the map. In such instances, it is better to instead use func_detail with a material that has %CompileLadder unless the specific game has established different way of creating ladders.
Keyvalues
- mins.x (mins.x) <float>
- X coordinate of the uppermost and northernmost point of the ladder's bounding box.
- mins.y (mins.y) <float>
- Y coordinate of the uppermost and northernmost point of the ladder's bounding box.
- mins.z (mins.z) <float>
- Z coordinate of the uppermost and northernmost point of the ladder's bounding box.
- maxs.x (maxs.x) <float>
- X coordinate of the bottommost and southernmost point of the ladder's bounding box.
- maxs.y (maxs.y) <float>
- Y coordinate of the bottommost and southernmost point of the ladder's bounding box.
- maxs.z (maxs.z) <float>
- Z coordinate of the bottommost and southernmost point of the ladder's bounding box.