info_ladder
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

This entity is not in the FGD by default.
It should not be put directly in a map because it is automatically generated by VBSP from func_ladder entities.
It should not be put directly in a map because it is automatically generated by VBSP from func_ladder entities.
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CInfoLadder |
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info_ladder
is an entity available in Source 2006 and
Source 2007.
Based on VBSP source code, info_ladder
is used to help bots navigate the ladders created from func_ladder
entities (which are collapsed to worldspawn by VBSP), but it is not used in current versions of Source that use func_ladder
.







If the game has round restart mechanics this entity may not behave as expected:
|

info_ladder
doesn't exist and func_ladder
is being converted into this then warning in console "Attempted to create unknown entity type info_ladder!\n"
will be shown when running the map so it's better to instead use func_detail with material that has %CompileLadder unless the specific game has established different way of creating ladders.

Keyvalues
- mins.x (mins.x) <float>
- X coordinate of the uppermost and northernmost point of the ladder's bounding box.
- mins.y (mins.y) <float>
- Y coordinate of the uppermost and northernmost point of the ladder's bounding box.
- mins.z (mins.z) <float>
- Z coordinate of the uppermost and northernmost point of the ladder's bounding box.
- maxs.x (maxs.x) <float>
- X coordinate of the bottommost and southernmost point of the ladder's bounding box.
- maxs.y (maxs.y) <float>
- Y coordinate of the bottommost and southernmost point of the ladder's bounding box.
- maxs.z (maxs.z) <float>
- Z coordinate of the bottommost and southernmost point of the ladder's bounding box.