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17 May 2025
- 10:5410:54, 17 May 2025 diff hist +69 Item healthcharger (Black Mesa) No edit summary
- 10:5110:51, 17 May 2025 diff hist +2 Item suit (Black Mesa) →Flags
- 10:5110:51, 17 May 2025 diff hist +130 Item suit (Black Mesa) I did the test, compiled empty box map with such name and it worked. Is it hardcoded or somewhere in bms files ?
- 10:2710:27, 17 May 2025 diff hist 0 Item crate →See Also
- 10:2610:26, 17 May 2025 diff hist +101 Item crate →Keyvalue
- 10:2410:24, 17 May 2025 diff hist +145 Item crate No edit summary
- 10:2310:23, 17 May 2025 diff hist +1 N File:Item crate bm supplycrate01.png No edit summary current
- 10:2010:20, 17 May 2025 diff hist −29 Item crate No edit summary
- 10:1910:19, 17 May 2025 diff hist +892 Item crate No edit summary
- 09:2009:20, 17 May 2025 diff hist −211 Item crate →Keyvalue
- 09:1509:15, 17 May 2025 diff hist +47 Item crate No edit summary
- 09:1509:15, 17 May 2025 diff hist +8 Item crate →Keyvalue
- 08:5908:59, 17 May 2025 diff hist −456 Item crate Not the only.
- 08:5808:58, 17 May 2025 diff hist −69 Item crate The ent is not in the game, so the note doesn't make sense to have for me.
- 08:5608:56, 17 May 2025 diff hist −156 Item crate Not really (see the pages).
- 08:5308:53, 17 May 2025 diff hist +8 Item syringe No edit summary
- 08:5208:52, 17 May 2025 diff hist +16 Item syringe →See also
- 08:5108:51, 17 May 2025 diff hist −90 Item syringe →Keyvalues
- 08:5108:51, 17 May 2025 diff hist +3,068 N Item syringe Created page with "{{ent not in fgd|nolink=1|because=it don't have model with proper physics by default}} right | 150px right | 150px {{this is a|point entity|name=item_syringe|game=Black Mesa}} It's a scientist's syringe, which he/she can use to heal a {{ent|player}} with low health (25 by default). Not used as a physics prop due to the unstable physics of the model, the model is also quite deprecated..."
- 08:3408:34, 17 May 2025 diff hist −8 Item healthvial (Black Mesa) →Keyvalues
- 08:3208:32, 17 May 2025 diff hist +1 N File:Item syringe vmodel.png No edit summary current
- 08:1608:16, 17 May 2025 diff hist +1 N File:Item syringe.png No edit summary current
- 08:0008:00, 17 May 2025 diff hist −68 List of Black Mesa entities Not in this version.
- 07:5907:59, 17 May 2025 diff hist 0 Item healthvial (Black Mesa) →See also
- 07:5907:59, 17 May 2025 diff hist 0 Item healthkit (Black Mesa) →See also
- 07:5907:59, 17 May 2025 diff hist 0 Item healthkit ragdoll clone →See also
- 07:5807:58, 17 May 2025 diff hist +1,254 N Item healthkit ragdoll clone Created page with "{{ent not in fgd|nolink=1|because=it will not heal players in this way. It is created by the game when replacing {{ent|item_healthkit}} and {{ent|item_healthvial}}, in this way, it will heal}} {{this is a|point entity|name=item_healthkit_ragdoll_clone|game=Black Mesa}} This entity is a ragdoll clone of {{ent|item_healthkit}} and {{ent|item_healthvial}} that appears in singleplayer for {{ent|prop_ragdoll}} features. Does not heal {{ent|player}} if placed directly in a map..."
- 07:3907:39, 17 May 2025 diff hist +3,257 N Item healthvial (Black Mesa) Created page with "{{TabsBar|main=Item healthvial}} {{ent not in fgd|nolink=1|because=it don't have custom models by default}} {{this is a|point entity|name=item_healthvial|game=Black Mesa}} It's a small healthkit that restores an amount of health points for players on pickup. For Steam versions of the game, most inputs, outputs and properties are same as CBaseAnimating. For the mod version, most inputs, outputs and properties are same as CRagdollProp. Represented b..."
- 07:2107:21, 17 May 2025 diff hist +3,288 N Item healthkit (Black Mesa) Created page with "{{TabsBar|main=Item healthkit}} right | 150px right | 150px {{this is a|point entity|name=item_healthkit|game=Black Mesa}} It's a big healthkit that restores an amount of health points for players on pickup. For Steam versions of the game, most inputs, outputs and properties are same as CBaseAnimating. For the mod version, most inputs, outputs and properties are same a..."
- 06:4006:40, 17 May 2025 diff hist +1 N File:Item healthkit bms modern.png No edit summary current
- 06:4006:40, 17 May 2025 diff hist +1 N File:Item healthkit bms classic.png No edit summary current
- 01:1201:12, 17 May 2025 diff hist +979 N Item tow missile Created page with "200px|right {{this is a|point entity|name=item_tow_missile|game=Black Mesa}} It's TOW missile physics prop that can be used to reload {{ent|func_tow}} entity. All inputs, outputs, flags and properties are same as CPhysicsProp. Represented by class <code>CItemTowMissile</code>. {{bug|hidetested=1|Doesn't collide with other {{ent|item_tow_missile}}, '''item_''' and '''weapon_''' entities. {{not|{{bms12}}}}}} {{important|Reap..."
- 00:2800:28, 17 May 2025 diff hist +3,370 N Item grenade rpg Created page with " right | 100px right | 100px {{this is a|point entity|name=item_grenade_rpg|game=Black Mesa}} It's a сontainer with laser-guided, {{WP|rocket-propelled grenade}}, providing ammunition for the RPG launcher. Most inputs, outputs and properties are same as CBaseAnimating. Represented by class <code>CItem_grenade_rpg</code>. {{note|Most objects that inherit class {{code|CBasePicku..."
- 00:1700:17, 17 May 2025 diff hist +1 N File:Item grenade rpg bms.png No edit summary current
- 00:1700:17, 17 May 2025 diff hist +1 N File:Item grenade rpg bms12.png No edit summary current
- 00:1000:10, 17 May 2025 diff hist +3,325 N Item grenade mp5 Created page with " right | 100px right | 100px {{this is a|point entity|name=item_grenade_mp5|game=Black Mesa}} It's a barrel grenade for MP5's grenade launcher. Most inputs, outputs and properties are same as CBaseAnimating. Represented by class <code>CItem_grenade_mp5</code>. {{note|Most objects that inherit class {{code|CBasePickup}} in {{bms|1}} have the following features:..."
- 00:0700:07, 17 May 2025 diff hist +1 N File:Item grenade mp5.png No edit summary current
16 May 2025
- 12:0412:04, 16 May 2025 diff hist +11 Misc dead hev (Black Mesa) No edit summary
- 12:0312:03, 16 May 2025 diff hist +1 N File:Misc dead hev jpg.jpg No edit summary current
- 11:5911:59, 16 May 2025 diff hist −18 Item ammo canister No edit summary
- 11:5811:58, 16 May 2025 diff hist −18 Item ammo box No edit summary
- 11:4411:44, 16 May 2025 diff hist +15 Item ammo box No edit summary
- 11:3311:33, 16 May 2025 diff hist −1 Item ammo box No edit summary
- 11:3311:33, 16 May 2025 diff hist −5 Item ammo box No edit summary
- 11:3211:32, 16 May 2025 diff hist +2 Item ammo box No edit summary
- 11:3011:30, 16 May 2025 diff hist +3,406 N Item ammo box Created page with "{{ent not in fgd|nolink=1|because=you can use {{ent|item_ammo_canister}} if you need a non-pickable canister.}} {{distinguish|item_ammo_canister}} right | 150px {{this is a|point entity|name=item_ammo_box|game=Black Mesa}} It's a canister that dropped by a {{ent|player}} when killed. It stores the weapon that the player held before death, as well as ammunition for it, in addition, all weapons from the 5th category are saved. You are..."
- 11:0711:07, 16 May 2025 diff hist −49 Item ammo canister →Inputs
- 10:2710:27, 16 May 2025 diff hist +59 Item ammo canister No edit summary
- 10:0310:03, 16 May 2025 diff hist +34 Item battery (Black Mesa) No edit summary
- 10:0310:03, 16 May 2025 diff hist +34 Item ammo energy No edit summary