User contributions for Sirhephaestus
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22 November 2024
- 04:0204:02, 22 November 2024 diff hist +5 m Logic measure movement Grammar
21 November 2024
- 18:2518:25, 21 November 2024 diff hist −5 m Point camera Formatting
- 18:1918:19, 21 November 2024 diff hist +182 Logic measure movement Revert cause i think it's standard to comment when something isn't in fgd rather than remove Tag: Undo
- 17:5917:59, 21 November 2024 diff hist −61 Trigger vphysics motion Remove part in error
- 14:3014:30, 21 November 2024 diff hist −101 Logic measure movement Remove input which appears in FGDs but doesn't actually exist in games
- 14:0414:04, 21 November 2024 diff hist +199 Material modify control Add bugs
- 13:4613:46, 21 November 2024 diff hist +6 m Talk:Material modify control →Some bugs I just found in {{css}} current
- 13:4513:45, 21 November 2024 diff hist +21 m Talk:Material modify control →Some bugs I just found in {{css}}
- 13:4413:44, 21 November 2024 diff hist +771 Talk:Material modify control →Some bugs I just found in {{css}}: new section
- 07:4007:40, 21 November 2024 diff hist +380 Env muzzleflash Add fgd entry
- 07:2307:23, 21 November 2024 diff hist +77 Env gunfire spread confirm since it doesn't work like that in css
- 06:0006:00, 21 November 2024 diff hist +51 Env sporeexplosion Add always spawns disabled bug
- 05:4805:48, 21 November 2024 diff hist −45 Env sporeexplosion Tested in css but confirm for other games
- 05:4305:43, 21 November 2024 diff hist +254 Env sporeexplosion Add fgd entry
20 November 2024
- 17:2717:27, 20 November 2024 diff hist +11 m FGD Added confirm because it appears to work fine even with over 1000 characters
- 16:1716:17, 20 November 2024 diff hist +16 m Point devshot camera →Basic Usage
- 15:5815:58, 20 November 2024 diff hist −6 m Env sprite Workaround template. Tried to make it inline in {{bug}} but the tested in part breaks
- 15:2815:28, 20 November 2024 diff hist −1 Sprite Tested, world origin, not player
- 14:2714:27, 20 November 2024 diff hist +55 Sprite Add description for facing upright $spriteorientation.
- 13:0813:08, 20 November 2024 diff hist +1 m CompileLadder Missing space
- 13:0313:03, 20 November 2024 diff hist +178 Env sprite Clarify why framerate doesn't work with proxy, add confirm note for starting frame since it doesn't appear to work in css at all
- 11:4011:40, 20 November 2024 diff hist +81 Firesmoke confirm note for not being active without env_fire. at least in css this is true.
- 08:5508:55, 20 November 2024 diff hist +291 CompileLadder Add note about ladder $surfaceprop as workaround
- 07:2807:28, 20 November 2024 diff hist −131 m Precipitation issues Grammar/word order
19 November 2024
- 15:3715:37, 19 November 2024 diff hist +53 m Env smoketrail →Keyvalues current
- 15:1115:11, 19 November 2024 diff hist +69 Env smoketrail value 0 means it will never emit. which other games does this apply to?
- 13:2513:25, 19 November 2024 diff hist +458 Talk:Render modes No edit summary
- 10:4210:42, 19 November 2024 diff hist +109 m Env spritetrail Note for cleanup
- 09:4909:49, 19 November 2024 diff hist +56 Env spritetrail Amend animate note since it does nothing
- 09:3109:31, 19 November 2024 diff hist +306 Talk:Env projectedtexture →Shadow Quality broken?: new section current
- 08:5408:54, 19 November 2024 diff hist +4 m Env projectedtexture →Caveats and Fixes
- 08:5308:53, 19 November 2024 diff hist +13 Env projectedtexture →Caveats and Fixes
- 07:5707:57, 19 November 2024 diff hist +31 Env projectedtexture Fix data type, add bug, confirm note for ambient since unclear if it even works in infra, remove notes explaining what a bool is
- 06:2106:21, 19 November 2024 diff hist 0 m Func reflective glass →Entity description
- 06:1306:13, 19 November 2024 diff hist +537 N Talk:Prop mirror Wrong info about KVs, need better way to edit this current
- 04:5004:50, 19 November 2024 diff hist −10 m Prop sphere No edit summary
18 November 2024
- 13:5513:55, 18 November 2024 diff hist −429 m Talk:Func brush Remove old useless topic from when i didn't realize what preserved ents were current
- 07:0407:04, 18 November 2024 diff hist −16 Hegrenade projectile Can't be picked up/used in css and if requires input in csgo then it's not spawned active in either game
- 05:5005:50, 18 November 2024 diff hist +34 m AddOutput Grammar/spelling and very quick rewording
17 November 2024
- 17:5817:58, 17 November 2024 diff hist 0 m Simple physics brush wording current
- 17:3817:38, 17 November 2024 diff hist −1 m Dlight Grammar
- 14:5614:56, 17 November 2024 diff hist +394 Talk:Effect flags →What does "Effect flags are enabled by default in TeamSpen's Hammer Addons" even mean?: new section current
- 12:1612:16, 17 November 2024 diff hist +68 Func hostage rescue Forgot about basetriggers. Add why tag to using trigger texture which is almost certainly erroneous
- 12:0212:02, 17 November 2024 diff hist −63 m Func hostage rescue Remove empty input/output headers as this ent has none
- 05:1605:16, 17 November 2024 diff hist +436 N Talk:Env rotorshooter Created page with "Though most of the KVs for this and env_shooter are the same, not all are in the fgd for this, such as spawnflag 4 'Fade out even when in player's view' (which is renamed on h..." current
- 05:0805:08, 17 November 2024 diff hist +176 Env shooter Add nogibshadow KV and spawnflags 2 and 4
- 05:0405:04, 17 November 2024 diff hist +127 Gibshooter Add spawnflag 4 and confirm note for entity removal after fire since that doesn't happen in css current
- 04:5804:58, 17 November 2024 diff hist −114 Template:KV GibshooterBase remove nogibshadows since it's not in baseclass and doesn't work on gibshooter current
- 04:5804:58, 17 November 2024 diff hist −70 Template:Fl GibshooterBase repeatable is not !fgd and flags 2 and 4 are not in the baseclass current
- 03:4603:46, 17 November 2024 diff hist +24 m Raggib Grammar