info_ladder
		
		
		
		Jump to navigation
		Jump to search
		
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
This entity is not in the  FGD by default.
It should not be put directly in a map because it is automatically generated by VBSP from func_ladder entities.
It should not be put directly in a map because it is automatically generated by VBSP from func_ladder entities.
| CInfoLadder | 
info_ladder  is an   entity  available in 
 Source 2006 and 
 Source 2007.
Based on VBSP source code, info_ladder is intended to help bots navigate the ladders created from func_ladder entities (which are collapsed to worldspawn by VBSP), but it is not used in current versions of Source that use func_ladder.
If the game has round restart mechanics this entity may not behave as expected:
  | 
info_ladder doesn't exist and func_ladder is being converted into this, the console warning "Attempted to create unknown entity type info_ladder!" will be shown when running the map. In such instances, it is better to instead use func_detail with material that has %CompileLadder unless the specific game has established different way of creating ladders.
Keyvalues
- mins.x (mins.x) <float>
 - X coordinate of the uppermost and northernmost point of the ladder's bounding box.
 
- mins.y (mins.y) <float>
 - Y coordinate of the uppermost and northernmost point of the ladder's bounding box.
 
- mins.z (mins.z) <float>
 - Z coordinate of the uppermost and northernmost point of the ladder's bounding box.
 
- maxs.x (maxs.x) <float>
 - X coordinate of the bottommost and southernmost point of the ladder's bounding box.
 
- maxs.y (maxs.y) <float>
 - Y coordinate of the bottommost and southernmost point of the ladder's bounding box.
 
- maxs.z (maxs.z) <float>
 - Z coordinate of the bottommost and southernmost point of the ladder's bounding box.