User contributions for Giles
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1 March 2006
- 09:5909:59, 1 March 2006 diff hist +66 m Trigger →Entity Description: removed self-referencing wikilinks, added link to list of other trigger entities
- 06:5206:52, 1 March 2006 diff hist +143 m Game player equip →Entity Description: minor cleanup
28 February 2006
- 15:2115:21, 28 February 2006 diff hist +13 Hint nodes →Hint Types: strider nodes are used for navigation
- 15:1915:19, 28 February 2006 diff hist +29 m Info node air hint Added link to info_hint. Perhaps this should be merged/redirected there anyway?
- 06:5306:53, 28 February 2006 diff hist 0 Help Desk →Generating output when player uses a locked door: moved to answered
- 06:5106:51, 28 February 2006 diff hist +441 Help Desk →Problem with making own levels
- 04:3504:35, 28 February 2006 diff hist +66 Env flare →Entity Description: where an example of this entity's use can be found
27 February 2006
- 14:2214:22, 27 February 2006 diff hist +381 User:Jupix →Jupix's miscellaneous newbie questions
- 11:2811:28, 27 February 2006 diff hist +813 User:Jupix →Jupix's miscellaneous newbie questions
26 February 2006
- 15:2015:20, 26 February 2006 diff hist +1,329 Help Desk →Generating output when player uses a locked door
- 15:1315:13, 26 February 2006 diff hist +364 User talk:Giles No edit summary
- 06:4106:41, 26 February 2006 diff hist +353 View Navigation Extra way of using the mouse in the 3D viewport
- 02:5902:59, 26 February 2006 diff hist +48 m Help Desk →Generating output when player uses a locked door: clarification
- 02:5402:54, 26 February 2006 diff hist +1,178 Help Desk →Pending Questions: (Generating output when player uses a locked door)
- 02:1702:17, 26 February 2006 diff hist +16 m Inputs and Outputs →See Also
25 February 2006
- 09:4209:42, 25 February 2006 diff hist +175 m Help Desk →Overlapping displacements
- 01:2401:24, 25 February 2006 diff hist +748 User talk:Giles Answered Q re: level transitions
24 February 2006
- 10:2710:27, 24 February 2006 diff hist +131 Func door rotating Info on making double doors function correctly
- 10:2410:24, 24 February 2006 diff hist +87 Prop door rotating Info on making double doors function correctly
- 08:4808:48, 24 February 2006 diff hist +325 Trigger changelevel One-way level transition still needs two trigger_changelevels
- 07:5207:52, 24 February 2006 diff hist +4 m Point teleport Wikified !player
- 07:3107:31, 24 February 2006 diff hist 0 m Prop dynamic Typo correction: func_button_rot is presumably meant to be func_rot_button
- 06:3106:31, 24 February 2006 diff hist +19 m Env zoom Added to Category: Camera
- 04:5504:55, 24 February 2006 diff hist +67 Point teleport How to teleport a player using a point_teleport
- 04:2904:29, 24 February 2006 diff hist +27 Point camera Added missing spawnflags info
- 04:2004:20, 24 February 2006 diff hist −9 Info camera link Added to Category: Camera, Wikified point_camera link in Entity Description
- 04:0304:03, 24 February 2006 diff hist +461 N Category talk:Camera Why, what, etc current
- 03:5903:59, 24 February 2006 diff hist +19 Point camera Added to Category: Camera
- 03:5803:58, 24 February 2006 diff hist +19 Point viewcontrol Added to Category: Camera
- 03:5703:57, 24 February 2006 diff hist +67 N Category:Camera New category: Camera control related entities
- 03:5503:55, 24 February 2006 diff hist +19 Script intro Added new category: Entities relating to camera control
23 February 2006
- 05:3605:36, 23 February 2006 diff hist +147 Prop door rotating More info on what door01_dynamic.mdl is meant for
- 05:0505:05, 23 February 2006 diff hist +11 m Ambient generic Added numerical values to spawnflags
- 04:3104:31, 23 February 2006 diff hist −67 m Category:Compile Errors Wikified internal link
- 04:1904:19, 23 February 2006 diff hist +156 Info null Added possible use of info_null as a note keeping tool. Works well for me.
- 04:0804:08, 23 February 2006 diff hist +19 m Env entity maker Linked point_template when description references "entity template"
22 February 2006
- 16:4816:48, 22 February 2006 diff hist +130 N User:Giles Red links sure are ugly
- 16:4116:41, 22 February 2006 diff hist +500 Mipmapping Rewritten some parts. Probably clearer.
- 16:2216:22, 22 February 2006 diff hist +26 m Mipmapping Linked in Wikipedia article on moiré patterns, removed reference to "jaggies" (since that term more commonly references polygon edges)
- 16:1116:11, 22 February 2006 diff hist +176 m Ai goal lead Some minor notes about the ConceptModifier keywords for this entity
- 15:3215:32, 22 February 2006 diff hist +281 Ai goal lead I found it slightly tricky finding examples of this entity in use, so I compiled a full list. Figured someone else would find it useful at some point, though it's perhaps a little long.
- 10:0210:02, 22 February 2006 diff hist +172 m Ai goal lead Better entity description
- 04:2204:22, 22 February 2006 diff hist +12 m Choreography Implementation Capitalisation, linking of referenced tools
- 03:0203:02, 22 February 2006 diff hist +30 m Func dustcloud Linked in Abstract Mapping article "Dust, Fog & Smoke" under See Also
- 02:4802:48, 22 February 2006 diff hist +70 Func smokevolume Added Flags detail (Emissive flag with loose description)
16 February 2006
- 05:0805:08, 16 February 2006 diff hist +485 Npc citizen Added partial info about citizentype's affect on model shown in-game (unsure about the effect of citizentype=0, perhaps someone else knows where else the default is set?)
8 February 2006
- 08:0108:01, 8 February 2006 diff hist +124 Light environment Clarified extra light_env needed with 3d skybox
- 06:4606:46, 8 February 2006 diff hist +20 m Light environment Linked in Vrad, VMF, skybox articles
- 06:4006:40, 8 February 2006 diff hist +198 Light environment One light_env per level details
- 04:5004:50, 8 February 2006 diff hist +346 Env headcrabcanister Added some detail to entity description