Category talk:Shader parameters: Difference between revisions

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(Left 4 Dead params)
Line 224: Line 224:
:[[$shaderSrgbRead360]]
:[[$shaderSrgbRead360]]
:[[$color2]]
:[[$color2]]
:[[$basemapluminancephongmask]]
:[[$basemapalphaphongmask]]
:[[$allowalphatocoverage]] (related to [[$distancealpha]]?)
:[[$blendtintbybasealpha]]
:[[$compress]]
:[[$stretch]]
:<code>GPU>=2?$phong</code> (SLI test before param is used?)
;[[EyeRefract]]
;[[EyeRefract]]
:[[$AmbientOcclTexture]]
:[[$AmbientOcclTexture]]

Revision as of 04:53, 2 January 2009

List of Shader Parameters from HL2world.com

retrieved[1] April 2008 (last updated July 2006 by-nc-nd)

Compile Parameters from HL2world.com

Left 4 Dead params

VertexLitGeneric
$shinyblood
$shinybloodexponent
$allowdiffusemodulation
$ambientocclusion
$shaderSrgbRead360
$color2
$basemapluminancephongmask
$basemapalphaphongmask
$allowalphatocoverage (related to $distancealpha?)
$blendtintbybasealpha
$compress
$stretch
GPU>=2?$phong (SLI test before param is used?)
EyeRefract
$AmbientOcclTexture
$RaytraceSphere
$SphereTexkillCombo
$CorneaBumpStrength
$ParallaxStrength