Cycler actor: Difference between revisions
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Warning:Most actors simply die after being shot.
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==Inputs== | ==Inputs== | ||
{{ | {{I|Alpha|param=integer|Set Alpha Value}} | ||
== See Also == | == See Also == |
Revision as of 10:06, 21 April 2025


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CFlextalkActor |
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cycler_actor
is a point entity available in all Source games except
Left 4 Dead series. It is used to display a model for testing purposes. Shooting it will cycle through the model's animations. This version of the cycler entity is used for NPCs.

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Sentence Group (Sentence) <string>
- [Todo]
Shadow:
|
Inputs
- Alpha <integer >
- Set Alpha Value