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Tool textures (Source 2): Difference between revisions

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(little bit of cleanup and categorizing some. page still sucks through.)
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Revision as of 01:51, 2 February 2025

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Source Engine ( official | third-party )
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This article or section needs to be cleaned up to conform to a higher standard of quality because:
These files were quickly thrown here from Half-Life: Alyx Half-Life: Alyx and Counter-Strike 2 Counter-Strike 2. Most info is probably identical to their Source Source counterparts[confirm]
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This article or section needs to be cleaned up to conform to a higher standard of quality because:
Categorize textures between ones specific to one game, and engine wide ones
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Tool textures are used, mostly by the entities they're named after, but sometimes by parts of the engine such visibility calculations, to perform special tasks. They can be easily found in the Asset Browser using "tools" as a filter.

General

General

These tool textures have not been organized yet.

General — Game-specific

Miscellaneous

These are textures that have a special use, sometimes only seen in one single game.

Some of these textures are not even "real" tool textures, as they do not possess any Compile Flags, but they have some important use that no other texture available can do.