Portal: Difference between revisions
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{{Infobox game | {{Infobox game | ||
|title = '''Portal''' | |title = '''Portal''' | ||
|image = | |image = Software Cover - Portal.jpg | ||
|developer = {{valve|1|nt=0}} | |developer = {{valve|1|nt=0}} | ||
|publisher = Valve Corporation | |publisher = Valve Corporation | ||
|series = [[ | |series = [[Portal series]] | ||
|releasedates = {{ExpandBox|title=October 10, 2007|'''Windows, Xbox 360:'''<br>October 10, 2007<br>'''PlayStation 3:'''<br>December 3, 2007<br>'''macOS (OS X):'''<br>May 12, 2010<br>'''Linux:'''<br>May 3, 2013<br>'''Nintendo Switch:'''<br>June 28, 2022<!--expand template-->}} | |releasedates = {{ExpandBox|title=October 10, 2007|'''Windows, Xbox 360:'''<br>October 10, 2007<br>'''PlayStation 3:'''<br>December 3, 2007<br>'''macOS (OS X):'''<br>May 12, 2010<br>'''Linux:'''<br>May 3, 2013<br>'''Nintendo Switch:'''<br>June 28, 2022<!--expand template-->}} | ||
|genre = [[W:Puzzle-platform|Puzzle-platform]] | |genre = [[W:Puzzle-platform|Puzzle-platform]] | ||
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|codelang = {{w|icon=0|C++|C++}} | |codelang = {{w|icon=0|C++|C++}} | ||
|modsupport = Yes | |modsupport = Yes | ||
|sdk = [[Source SDK]]<br>(See [[:Category: | |sdk = [[Source SDK]]<br>(See [[:Category:Portal level design|Portal level design]]) | ||
|sysreq = <span></span> | |sysreq = <span></span> | ||
* {{w|icon=0|Windows Vista|Win Vista}}, {{w|icon=0|Windows 7|Win 7}} or later | * {{w|icon=0|Windows Vista|Win Vista}}, {{w|icon=0|Windows 7|Win 7}} or later | ||
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}} | }} | ||
{{portal|4}} (2007) is a first-person puzzle video game. Taking place in the mysterious [[Aperture]] laboratories and set in the same universe as {{hl|1}}, the game operates as a puzzle-based shooter, allowing you to create portals that link to one another on any flat and large enough surface. | ''{{portal|4}}'' (2007) is a first-person puzzle video game. Taking place in the mysterious [[Aperture]] laboratories and set in the same universe as ''{{hl|1}},'' the game operates as a puzzle-based shooter, allowing you to create portals that link to one another on any flat and large enough surface. | ||
The gameplay is similar to [[Narbacular Drop]] by Nuclear Monkey Software, an indie game that won the IGF 2006 Student Showcase. Members of the development team who created the game were hired by [[Valve]] in 2005. | The gameplay is similar to ''[[Narbacular Drop]]'' by Nuclear Monkey Software, an indie game that won the IGF 2006 Student Showcase. Members of the development team who created the game were hired by [[Valve]] in 2005. | ||
A level expansion for Portal was later released in 2008 as {{psa|1}}, which included new maps based on maps from the Portal: The Flash Version MapPack, which was an unofficial Portal mod with maps replicating Portal: The Flash Version in real {{portal|1}}. These {{psa|1}} levels would later be unofficially ported to the PC in mod form, and later would reappear in the {{pcc|4}} for the {{switch|4}}. | A level expansion for Portal was later released in 2008 as ''{{psa|1}},'' which included new maps based on maps from the Portal: The Flash Version MapPack, which was an unofficial ''Portal'' mod with maps replicating ''Portal: The Flash Version'' in real ''{{portal|1}}.'' These ''{{psa|1}}'' levels would later be unofficially ported to the PC in mod form, and later would reappear in the {{pcc|4}} for the {{switch|4}}. | ||
In 2022, {{nvidia|1}} released {{portalrtx|1}}, a remastered version of {{portal|name}} developed by NVIDIA Lightspeed Studios (who also co-developed {{pcc|1}} for {{Nsw|1}}, and previously ported Portal to NVIDIA Shield devices) which takes advantage of newer hardware and adds ray-tracing support, PBR textures, new high-poly models and much more. | In 2022, {{nvidia|1}} released ''{{portalrtx|1}},'' a remastered version of ''{{portal|name}}'' developed by NVIDIA Lightspeed Studios (who also co-developed {{pcc|1}} for {{Nsw|1}}, and previously ported ''Portal'' to NVIDIA Shield devices) which takes advantage of newer hardware and adds ray-tracing support, PBR textures, new high-poly models and much more. | ||
== Chapters == | == Chapters == | ||
{{chapters|game=portal}} | {{chapters|game=portal}} | ||
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== System Requirements<span id="Sysreq"><!--Used by Sysreq template, clicking on "See system requirements" will send you to this section.--></span> == | == System Requirements<span id="Sysreq"><!--Used by Sysreq template, clicking on "See system requirements" will send you to this section.--></span> == | ||
{{Expand|title={{Windows|4}}|startcollapsed=0|noborder=1| | {{Expand|title={{Windows|4}}|startcollapsed=0|noborder=1| | ||
{{Sysreq | {{Sysreq |
Revision as of 06:19, 14 September 2024
October 10, 2007
PlayStation 3:
December 3, 2007
macOS (OS X):
May 12, 2010
Linux:
May 3, 2013
Nintendo Switch:
June 28, 2022
Portal (2007) is a first-person puzzle video game. Taking place in the mysterious Aperture laboratories and set in the same universe as Half-Life, the game operates as a puzzle-based shooter, allowing you to create portals that link to one another on any flat and large enough surface.
The gameplay is similar to Narbacular Drop by Nuclear Monkey Software, an indie game that won the IGF 2006 Student Showcase. Members of the development team who created the game were hired by Valve in 2005.
A level expansion for Portal was later released in 2008 as Portal: Still Alive, which included new maps based on maps from the Portal: The Flash Version MapPack, which was an unofficial Portal mod with maps replicating Portal: The Flash Version in real Portal. These Portal: Still Alive levels would later be unofficially ported to the PC in mod form, and later would reappear in the Portal Companion Collection for the
Nintendo Switch.
In 2022, Nvidia released Portal with RTX, a remastered version of Portal developed by NVIDIA Lightspeed Studios (who also co-developed Portal Companion Collection for Nintendo Switch, and previously ported Portal to NVIDIA Shield devices) which takes advantage of newer hardware and adds ray-tracing support, PBR textures, new high-poly models and much more.
Chapters
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Content
- Portal (
portal
) - Source 2013 shared (
hl2
) - Source shared (
hl2
) Source 2013 Singleplayer engine branch
System Requirements
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Trivia
- Some of the screenshots on the Steam page are from the beta version of Portal.
See also
External links
- Portal article on Wikipedia
- EA Summer Showcase trailer: FileFront.com, GameSpot
- My Aperture Innovations (archive of old custom maps)
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