Apex Legends: Difference between revisions

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(Removed the mobile discontinuation message, and add bunch of other stuff.)
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== Features ==
== Features ==
=== Renderer ===
; [[Direct3D|Direct3D 12]] (DX12) renderer
; [[Direct3D|Direct3D 12]] (DX12) renderer
: Currently the only Source engine game to support DX12. Can be enabled using "{{code|-anticheat_settings{{=}}SettingsDX12.json}}" command line.
: Currently the only Source engine game to support DX12. Can be enabled using "{{code|-anticheat_settings{{=}}SettingsDX12.json}}" command line.
; Easy Anti-Cheat
: Kernel level anti-cheat
; [[w:Screen space ambient occlusion|SSAO]]
; [[w:Screen space ambient occlusion|SSAO]]
: Replaces HBAO+ [[Ambient Occlusion|ambient occlusion]].
: Replaces HBAO+ [[Ambient Occlusion|ambient occlusion]].
=== Networking ===
; Cross-play support


== Easy Anti-Cheat ==
== Easy Anti-Cheat ==
Instead of using {{vac|4}} like most Multiplayer GoldSrc, Source & Source 2 games, and few other engines (COD: Modern Warfare 2, which runs on IW Engine, for example) titles, Respawn Entertainment opted to use [https://www.easy.ac/en-us/ Easy Anti-Cheat], made by Epic Games and the same Anti-Cheat used in Fortnite, most {{ue|2}} games and many others. This is more advanced than VAC, as Easy Anti-Cheat runs on kernel.
Instead of using {{vac|4}} like most Multiplayer GoldSrc, Source & Source 2 games, and few other titles using other engines, Respawn Entertainment opted to use [https://www.easy.ac/en-us/ Easy Anti-Cheat], made by Epic Games and the same Anti-Cheat used in Fortnite, most {{ue|2}} games and many others. This is more advanced than VAC, as Easy Anti-Cheat runs on kernel.


== Cross-play ==
== Cross-play ==
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# Xbox
# Xbox
# Nintendo Switch
# Nintendo Switch
== Apex Legends Mobile's Discountinuation  ==
<blockquote cite="https://www.ea.com/games/apex-legends/apex-legends-mobile/news/apex-legends-mobile-development-update">At Respawn, we aim to provide players with games that are consistently outstanding. Following a strong start, the content pipeline for Apex Legends Mobile has begun to fall short of that bar for quality, quantity, and cadence. It is for this reason, after months of working with our development partner, that we have made the mutual decision to sunset our mobile game.  Although disappointing, we are proud of the game we launched, are grateful for the support of the Apex Legends community, and are confident that this is the right decision for players.
Respawn and the Apex Legends team remain excited about mobile as a platform and look forward to new opportunities to serve players there in the future.
In terms of what players can expect from here, today marks the beginning of a ninety (90) day window before we sunset the game. As of 1 PM PST today, January 31st, we will be disabling all real money in app purchases in the game as well as removing the game from webstores. During this period, players can spend their existing Syndicate Gold and continue playing the full game.  At 4 PM PDT on May 1st, 2023, we will cease operations in all regions, and the game will no longer be playable.
We understand there will be many questions surrounding this decision and want to assure our players that we are here to help. Below you will find a list of questions and answers that will help clarify next steps.  For questions that are not answered below or additional support, please click here.
Our love for the Apex universe and our players remains unchanged. We look forward to exploring this universe, its characters, and its stories along with you. In the meantime, we appreciate your continued support and patience as we navigate these next steps.
- Can I get a refund?<br />
- We will not be providing refunds for real money purchases, per the terms of the EA User Agreement.  For any other refund requests, please contact the third party platform you purchased game content from, e.g. the Apple App Store and Google Play Store.
</blockquote>


==External links==
==External links==

Revision as of 00:04, 25 August 2024

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Apex Legends Apex Legends is the award-winning, free-to-play Hero Shooter from Respawn Entertainment. Master an ever-growing roster of legendary characters with powerful abilities, and experience strategic squad play and innovative gameplay in the next evolution of Hero Shooter and Battle Royale. The game is a spinoff title of Titanfall series, and was set in the Titanfall universe.

Like Titanfall and Titanfall 2, Apex Legends also used the heavily modified version of the Source engine under the Titanfall branch, but the engine has been improved to allow higher draw distances and a larger game map, this apparently pushed the engine to its limit and as a result, the game has compromises on dynamic display resolution, and this led to the console ports and low end PCs suffering from lower image quality & framerate.

The game also drops support for HBAO+ ambient occlusion and MSAA, the latter was common on most Source engine games (and still available in Counter-Strike 2 Counter-Strike 2, which is a Source 2 game), replacing it with SSAO and TAA respectively. This is also the only Source engine game to support DirectX 12 by using -anticheat_settings=SettingsDX12.json launch option. Furthermore, since around Aug 2023, Respawn removed all remaining VPK files and moved it to the proprietary RPAK format[confirm][1].

There was also a mobile port of this game, which is no longer available and its servers have been shut down. These versions used Unreal Engine 4 instead of the Source engine.

Features

Renderer

Direct3D 12 (DX12) renderer
Currently the only Source engine game to support DX12. Can be enabled using "-anticheat_settings=SettingsDX12.json" command line.
SSAO
Replaces HBAO+ ambient occlusion.

Networking

Cross-play support

Easy Anti-Cheat

Instead of using VAC VAC like most Multiplayer GoldSrc, Source & Source 2 games, and few other titles using other engines, Respawn Entertainment opted to use Easy Anti-Cheat, made by Epic Games and the same Anti-Cheat used in Fortnite, most Unreal Engine Unreal Engine games and many others. This is more advanced than VAC, as Easy Anti-Cheat runs on kernel.

Cross-play

Cross-play for Apex Legends is supported on the following platforms:

  1. The EA app
  2. Steam
  3. PlayStation
  4. Xbox
  5. Nintendo Switch

External links

References

References
1. @KralRindo (January 1, 2010) on Logo for X X (Twitter):

We are at the end game now

I wanna give sight about why it took much longer to datamine, and what exactly gonna end datamining

With last patch, Respawn removed couple files that had scripts and map data (aka VPK's) and moved all data to Rpak's

Now it's easy to edit, change and export a vpk file means we can do little tweaks that helps us datamining

But these assets being in rpaks means we can no longer edit them, legion+ currently can export that data (still WIP) but when new mid season update comes, it won't be able to

Not being able to get the scripts means we will have really hard time getting data and making in game showcases, or much longer process

Also the fact Respawn releases event at launch, and a lot more careful with dfs assets already killed datamining, there isn't much to find anymore

This might be end of an era..