CSM Hammer Editor: Difference between revisions
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* Toolbar icon revisions for improved accessibility. | * Toolbar icon revisions for improved accessibility. | ||
* Inclusion of the original ''editor.wad'' with system textures. | * Inclusion of the original ''editor.wad'' with system textures. | ||
* Addition of a radius table for the | * Addition of a radius table for the {{ent|ambient_generic}} entity. | ||
* Hotkeys implemented for "Save As," "Export to .map," and "Close Map" functions. | * Hotkeys implemented for "Save As," "Export to .map," and "Close Map" functions. | ||
* Correction of names and functions for ''block,'' ''wedge,'' ''cylinder,'' ''spike,'' and ''arch'' entities. | * Correction of names and functions for ''block,'' ''wedge,'' ''cylinder,'' ''spike,'' and ''arch'' entities. |
Latest revision as of 13:44, 19 April 2024
CSM Hammer Editor is an extension of the standard Hammer 3.4, featuring several key distinctions from the standard version.
Features
- Manual entity input capability within the Entities field.
- Cursor modifications for enhanced visual cues.
- Toolbar icon revisions for improved accessibility.
- Inclusion of the original editor.wad with system textures.
- Addition of a radius table for the ambient_generic entity.
- Hotkeys implemented for "Save As," "Export to .map," and "Close Map" functions.
- Correction of names and functions for block, wedge, cylinder, spike, and arch entities.
- Default grid scale can now be set to 1 instead of the previous 4.
- Minor bugs have been rectified.
- Redesigned .map loading window.
- Revamped map issue detection window.
- Enhanced compilation window in "Expert" mode, offering a broader range of parameters.
- Increased window size for the list of connected .wad files.
- Overhauled texturing windows.
- Addition of a secret page accessible via a specific key combination.
See also
External links
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