Prop weapon upgrade exojump: Difference between revisions
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Warning:
Warning:Its model
Danger Zone, so placing this entity in a map and loading it or ent_createing this entity in any other game mode crashes the game.
(More info.) |
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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Line 1: | Line 1: | ||
{{lang|prop_weapon_upgrade_exojump}} | {{lang|prop_weapon_upgrade_exojump}}{{ent not in fgd|nolink=1}} | ||
{{ent not in fgd|nolink=1}} | |||
{{back|point_dz_weaponspawn}} | {{back|point_dz_weaponspawn}} | ||
{{csgo | {{this is a|e0|game=csgo|name=prop_weapon_upgrade_exojump}} {{DZupdate}} | ||
{{warning|Its model <code>models/props_survival/upgrades/exojump.mdl</code> is only precached in {{csgo mode|Dz}}, so placing this entity in a map and loading it or {{ent|ent_create}}ing this entity in any other [[game mode]] crashes the game.}} | {{warning|Its model <code>models/props_survival/upgrades/exojump.mdl</code> is only precached in {{csgo mode|Dz}}, so placing this entity in a map and loading it or {{ent|ent_create}}ing this entity in any other [[game mode]] crashes the game.}} | ||
Revision as of 09:27, 7 January 2024


prop_weapon_upgrade_exojump
is an e0 available in Counter-Strike: Global Offensive.

- The {{{game}}} parameter is inconsistent with the name defined by the {{csgo}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Counter-Strike: Global Offensive.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It's one of many new entities added with the Danger Zone update.

models/props_survival/upgrades/exojump.mdl
is only precached in 
Entity Description
When +used for 1 second, it gives the !activator an ExoJump, unless they have one already.
This is one of the entities that can spawn from a point_dz_weaponspawn.
It seems to be based on a prop_mapplaced_long_use_entity.