Half-life 3: Citadel Unleashed: Difference between revisions
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GamerDude27 (talk | contribs) m (Minor cleanup) |
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{{Language subpage}} | {{Language subpage}} | ||
{{hl3cu|4}} is a mod of {{ep2|3.1}} | |||
==Feature== | ==Feature== | ||
* Improved lighting with projected textures and CSM. | * Improved lighting with projected textures and CSM. | ||
* New shader effects from City 17 Episode One. | * New shader effects from City 17: Episode One. | ||
* Changed HUD. | * Changed HUD. | ||
* By default, GamepadUI. | * By default, GamepadUI. | ||
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* {{ep2|4}} (<code>ep2</code>) | * {{ep2|4}} (<code>ep2</code>) | ||
* {{ep1|4}} (<code>episodic</code>) | * {{ep1|4}} (<code>episodic</code>) | ||
* | * {{src13|4}} (<code>hl2</code>) | ||
* Shared engine/{{hl2|4}} base (<code>hl2</code>) | * Shared engine/{{hl2|4}} base (<code>hl2</code>) | ||
{{Half life games}} | {{Half life games}} |
Revision as of 21:55, 22 August 2023


Template:Hl3cu is a mod of Half-Life 2: Episode Two
Feature
- Improved lighting with projected textures and CSM.
- New shader effects from City 17: Episode One.
- Changed HUD.
- By default, GamepadUI.
Chapters
- Outland
- City 14
- Outland (part 2)
- Wasteland
- Destroyed City 17
- Destroyed Citadel
- Combine Overworld
- Back in city 17
- Death
Content
Half-Life 2: Episode Two (
ep2
)Half-Life 2: Episode One (
episodic
)Source 2013 (
hl2
)- Shared engine/
Half-Life 2 base (
hl2
)
|