Half-life 3: Citadel Unleashed: Difference between revisions

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{{Language subpage}}
{{Language subpage}}
Half-Life 3:Citadel Unleashed is a mod of {{ep2|4}}
{{hl3cu|4}} is a mod of {{ep2|3.1}}
==Feature==
==Feature==
* Improved lighting with projected textures and CSM.
* Improved lighting with projected textures and CSM.
* New shader effects from City 17 Episode One.
* New shader effects from City 17: Episode One.
* Changed HUD.
* Changed HUD.
* By default, GamepadUI.
* By default, GamepadUI.
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* {{ep2|4}} (<code>ep2</code>)
* {{ep2|4}} (<code>ep2</code>)
* {{ep1|4}} (<code>episodic</code>)
* {{ep1|4}} (<code>episodic</code>)
* Source 2013 (<code>hl2</code>)
* {{src13|4}} (<code>hl2</code>)
* Shared engine/{{hl2|4}} base (<code>hl2</code>)
* Shared engine/{{hl2|4}} base (<code>hl2</code>)
{{Half life games}}
{{Half life games}}

Revision as of 21:55, 22 August 2023

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Template:Hl3cu is a mod of Half-Life 2: Episode Two

Feature

  • Improved lighting with projected textures and CSM.
  • New shader effects from City 17: Episode One.
  • Changed HUD.
  • By default, GamepadUI.

Chapters

  • Outland
  • City 14
  • Outland (part 2)
  • Wasteland
  • Destroyed City 17
  • Destroyed Citadel
  • Combine Overworld
  • Back in city 17
  • Death

Content