Pt-br/SDK Docs: Difference between revisions
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<table cellpadding="4px" style="background:#202020;border:2px solid #525252;margin:auto;width:800px; | {{Updatetranslation}} | ||
<caption>[[File:Source-logo.png|400px|link= | <table cellpadding="4px" style="background:#202020;border:2px solid #525252;margin:auto;width:800px;border-radius:12px"> | ||
<p style="margin:10px 0 10px;font-size:14px;">'''[[SDK Installation | <caption>[[File:Source-logo.png|400px|link=]] | ||
<p style="margin:10px 0 10px;font-size:14px;">'''[[SDK Installation|Baixando e instalando o Source SDK]] · [[:Category:Source SDK FAQ|FAQ do Source SDK]] · [[Source SDK Release Notes|Notas do Source SDK]]'''</p></caption> | |||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center; | <td style="font-size:14px;text-align:center;border-radius:8px 0 0 0;background:#303030;width:225px;">'''[[:Category:Modding|Modding]]'''</td> | ||
<td style="text-align:center; | <td style="text-align:center;border-radius:0 8px 0 0">Criando, organizando e lançando o seu projeto [[Source|<span style=color:#E1E0DF>Source</span>]].</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Level Design | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Level Design|Level Design]]'''</td> | ||
<td style="text-align:center;">Mapas são o espírito da engine Source, aonde tudo se junta. Aprenda sobre todos os aspectos de construção do mesmo.</td></tr> | <td style="text-align:center;">Mapas são o espírito da engine Source, aonde tudo se junta. Aprenda sobre todos os aspectos de construção do mesmo.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Programming | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Programming|Progamação]]'''</td> | ||
<td style="text-align:center;">A base de todo MOD, progamação é o que faz as coisas diferentes.</td></tr> | <td style="text-align:center;">A base de todo MOD, progamação é o que faz as coisas diferentes.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Scripting | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Scripting|Scripting]]'''</td> | ||
<td style="text-align:center;">Scripting can be used for adding new functionality or logic to [[Entity | <td style="text-align:center;">Scripting can be used for adding new functionality or logic to [[Entity|<span style=color:#E1E0DF>entities</span>]]</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Modeling | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Modeling|Modeling]]'''</td> | ||
<td style="text-align:center;">Tudo que você precisa saber sobre [[Model | <td style="text-align:center;">Tudo que você precisa saber sobre [[Model|<span style=color:#E1E0DF>modelagem</span>]] para o Source.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Material System | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Material System|Materials]]'''</td> | ||
<td style="text-align:center;">[[Texture | <td style="text-align:center;">[[Texture|<span style=color:#E1E0DF>Texturas</span>]] e ''[[Shader|<span style=color:#E1E0DF>shaders</span>]]'' são combinados no Source para criar [[Material|<span style=color:#E1E0DF>materiais</span>]].</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Sound System | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Sound System|Sounds]]'''</td> | ||
<td style="text-align:center;">Documentação sobre o sistema de som do Source.</td></tr> | <td style="text-align:center;">Documentação sobre o sistema de som do Source.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Particle_System | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Particle_System|Particles]]'''</td> | ||
<td style="text-align:center;">Effects like smoke, sparks, blood and fire are created with particles</td></tr> | <td style="text-align:center;">Effects like smoke, sparks, blood and fire are created with particles</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:category:AI | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:category:AI|AI]]'''</td> | ||
<td style="text-align:center;">A ''AI'' (inteligência virtual, sigla em inglês) controla o comportamento de todos os ''NPCs'', que podem ser facilmente utilizados e criados com o Source.</td></tr> | <td style="text-align:center;">A ''AI'' (inteligência virtual, sigla em inglês) controla o comportamento de todos os ''NPCs'', que podem ser facilmente utilizados e criados com o Source.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Choreography | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Choreography|Choreography]]'''</td> | ||
<td style="text-align:center;">Faça personagens do Source virem a vida com o poder único da tecnologia Choreography.</td></tr> | <td style="text-align:center;">Faça personagens do Source virem a vida com o poder único da tecnologia Choreography.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Source_Filmmaker | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Source_Filmmaker|Filmmaker]]'''</td> | ||
<td style="text-align:center;">Crie filmes dentro do Source Engine</td></tr> | <td style="text-align:center;">Crie filmes dentro do Source Engine</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Tutorials | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Tutorials|Tutorials]]'''</td> | ||
<td style="text-align:center;">Precisa de ajuda tentando utilizar uma opção do Source? Veja aqui.</td></tr> | <td style="text-align:center;">Precisa de ajuda tentando utilizar uma opção do Source? Veja aqui.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Technical | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Technical|Technical]]'''</td> | ||
<td style="text-align:center;">Aspectos técnicos gerais de programação para a engine Source e {{hl2|1|suf= | <td style="text-align:center;">Aspectos técnicos gerais de programação para a engine Source e {{hl2|1|suf=}}.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Glossary | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Glossary|Glossary]]'''</td> | ||
<td style="text-align:center;">Explicações de termos comuns.</td></tr> | <td style="text-align:center;">Explicações de termos comuns.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Official Tools | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Official Tools|Official Tools]]'''</td> | ||
<td style="text-align:center;">Official tools made by [[Valve | <td style="text-align:center;">Official tools made by [[Valve|<span style=color:#E1E0DF>Valve</span>]] for their games.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Third Party Tools | <td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Third Party Tools|Third-Party Tools]]'''</td> | ||
<td style="text-align:center;">Ferramentas produzidas por terceiros.</td></tr> | <td style="text-align:center;">Ferramentas produzidas por terceiros.</td></tr> | ||
<tr bgcolor=#3A3A3A> | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center; | <td style="font-size:14px;text-align:center;border-radius:0 0 0 8px;background:#303030;">'''[[:Category:IO System|I/O System]]'''</td> | ||
<td style="text-align:center; | <td style="text-align:center;border-radius:0 0 8px 0">The [[Inputs and Outputs|<span style=color:#E1E0DF>I/O system</span>]] is the backbone of most levels in Source-based games/mods.</td></tr></table> | ||
Revision as of 23:32, 15 May 2023

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Modding | Criando, organizando e lançando o seu projeto Source. |
Level Design | Mapas são o espírito da engine Source, aonde tudo se junta. Aprenda sobre todos os aspectos de construção do mesmo. |
Progamação | A base de todo MOD, progamação é o que faz as coisas diferentes. |
Scripting | Scripting can be used for adding new functionality or logic to entities |
Modeling | Tudo que você precisa saber sobre modelagem para o Source. |
Materials | Texturas e shaders são combinados no Source para criar materiais. |
Sounds | Documentação sobre o sistema de som do Source. |
Particles | Effects like smoke, sparks, blood and fire are created with particles |
AI | A AI (inteligência virtual, sigla em inglês) controla o comportamento de todos os NPCs, que podem ser facilmente utilizados e criados com o Source. |
Choreography | Faça personagens do Source virem a vida com o poder único da tecnologia Choreography. |
Filmmaker | Crie filmes dentro do Source Engine |
Tutorials | Precisa de ajuda tentando utilizar uma opção do Source? Veja aqui. |
Technical | Aspectos técnicos gerais de programação para a engine Source e Half-Life 2. |
Glossary | Explicações de termos comuns. |
Official Tools | Official tools made by Valve for their games. |
Third-Party Tools | Ferramentas produzidas por terceiros. |
I/O System | The I/O system is the backbone of most levels in Source-based games/mods. |