Zh-tw/Valve Hammer Editor: Difference between revisions

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=== FGDs ===
=== FGDs ===
<!--alphabetical order-->
<!--alphabetical order-->
* [[Half-Life|戰慄時空]] ([[Half-Life.fgd|FGD]])
* [[Half-Life:zh-tw|戰慄時空]] ([[Half-Life.fgd|FGD]])
* [[Counter-Strike|絕對武力]] ([[Counter-Strike.fgd|FGD]])
* {{en}} [[Counter-Strike|絕對武力]] ([[Counter-Strike.fgd|FGD]])
* [[Condition Zero Deleted Scenes|絕對武力:刪除章節]] ([[Condition_Zero_Deleted_Scenes.fgd|FGD]])
* [[Condition Zero Deleted Scenes:zh-tw|絕對武力:刪除章節]] ([[Condition_Zero_Deleted_Scenes.fgd|FGD]])
* [[Day of Defeat|決勝之日]] ([[Day of Defeat.fgd|FGD]])
* {{en}} [[Day of Defeat|決勝之日]] ([[Day of Defeat.fgd|FGD]])
* [[Deathmatch Classic]] ([[Deathmatch Classic.fgd|FGD]])
* {{en}} [[Deathmatch Classic]] ([[Deathmatch Classic.fgd|FGD]])
* [[Half-Life: Blue Shift|戰慄時空:關鍵時刻]] ([[hl_bs.fgd|FGD]])
* {{en}} [[Half-Life: Blue Shift|戰慄時空:關鍵時刻]] ([[hl_bs.fgd|FGD]])
* [[Half-Life: Opposing Force|戰慄時空:正面交鋒]] ([[hl_op4.fgd|FGD]])
* [[Half-Life: Opposing Force:zh-tw|戰慄時空:正面交鋒]] ([[hl_op4.fgd|FGD]])
* [[Ricochet]] ([[Ricochet.fgd|FGD]])
* {{en}} [[Ricochet]] ([[Ricochet.fgd|FGD]])
* [[Team Fortress Classic|絕地要塞]] ([[Team Fortress Classic.fgd|FGD]])
* {{en}} [[Team Fortress Classic|絕地要塞]] ([[Team Fortress Classic.fgd|FGD]])


== Hammer 4.x ==
== Hammer 4.x ==
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== 參見 ==
== 參見 ==
* [[:Category:Hammer|Hammer編輯器簡介]]
* [[:Category:Hammer:zh-tw|Hammer編輯器簡介]]
* [[:Category:Level Design|關卡設計文檔]]
* [[:Category:Level Design:zh-tw|關卡設計文檔]]
* [[Hammer Editor version history|Hammer編輯器歷史]]
* {{en}} [[Hammer Editor version history|Hammer編輯器歷史]]
* [[Hammer Feature Requests|Hammer功能說明]]
* {{en}} [[Hammer Feature Requests|Hammer功能說明]]
* [[Brush]]
* {{en}} [[Brush]]
* [[Entity|實體(Entity)]]
* {{en}} [[Entity|實體(Entity)]]
* [[FGD]]
* {{en}} [[FGD]]


== 外部連結 ==
== 外部連結 ==
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{{SDKTools}}
{{SDKTools}}


[[Category:Hammer]]
[[Category:Hammer:zh-tw]]
[[Category:Level Design]]
[[Category:Level Design:zh-tw]]
[[Category:Glossary]]
[[Category:Glossary:zh-tw]]

Revision as of 03:59, 22 May 2022

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Valve Hammer Editor (非正確說法Hammer)是官方所使用的地圖工具在Goldsource引擎 - 這個引擎被使用於戰慄時空和絕對武力還有其他早期的Valve遊戲。最新的版本被包含在Source SDK中,而這是用於製作Source引擎地圖 (包含所有新的Valve遊戲)。在這個頁面中記錄了整個地圖工具的歷史。

Hammer 3.x

版本 3.5

在開發初期被名為The Forge,而在戰慄時空 CD盒上所使用的名稱則是WorldcraftValve Hammer Editor 3.x是官方Goldsource引擎的地圖工具。

FGDs

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絕對武力 (FGD)

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決勝之日 (FGD)

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Deathmatch Classic (FGD)

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戰慄時空:關鍵時刻 (FGD)

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Ricochet (FGD)

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絕地要塞 (FGD)

Hammer 4.x

Hammer 4.1

Valve Hammer Editor 4.xSource SDK所提供的一套組件,同時也是Source引擎的官方地圖工具。除了有高層次體系的結構建設之外,同時也大量參與關卡事件以及腳本建設。

FGDs

參見

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Hammer編輯器歷史

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Hammer功能說明

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Brush

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實體(Entity)

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FGD

外部連結