Counter-Strike: Global Offensive Level Creation: Difference between revisions
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(Added 1v1 Warmup Arenas) |
(Added Creating a Classic Counter-Strike Map and put Game Mode links in a table.) |
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* [[Navigation Meshes]] | * [[Navigation Meshes]] | ||
* [[Decompiling BSP maps with File Packing]] | * [[Decompiling BSP maps with File Packing]] | ||
===Errors=== | |||
*[[Static Props show up black]] | |||
*[[Both Teams are Full error]] | |||
*[[CSGO Bugs]] | |||
===Game Modes=== | ===Game Modes=== | ||
* [[Creating a Bomb Defusal Map]] | * [[CSGO Game Mode Commands]] | ||
* [[Creating a Hostage Rescue Map]] | {| class=wikitable | ||
! Classic | |||
| | |||
* [[Creating a Classic Counter-Strike Map]] | |||
** [[Creating a Bomb Defusal Map]] | |||
** [[Creating a Hostage Rescue Map]] | |||
* [[Creating a Wingman Map]] | * [[Creating a Wingman Map]] | ||
* [[CSGO Game Mode - Retakes]] | |||
* [[Setting up 1v1 Warmup Arenas]] | |||
|- | |||
! Gun Game | |||
| | |||
* [[Creating a Arsenal: Arms Race Map]] | * [[Creating a Arsenal: Arms Race Map]] | ||
* [[Creating a Arsenal: Demolition Map]] | * [[Creating a Arsenal: Demolition Map]] | ||
* [[CS:GO Gamemodes: Deathmatch]] | |||
|- | |||
! Custom | |||
| | |||
* [[CSGO Custom Game Mode]] | |||
|- | |||
! Cooperative | |||
| | |||
* [[Creating a Guardian Scenario Map]] | * [[Creating a Guardian Scenario Map]] | ||
* [[Creating a Co-op Strike Map]] | * [[Creating a Co-op Strike Map]] | ||
|- | |||
! Free For All | |||
| | |||
* [[Creating a Danger Zone Map]] | * [[Creating a Danger Zone Map]] | ||
|} | |||
{{category newcolumn|rowspan=6|width=50%|background-color=white|border-color=lightgray}} | {{category newcolumn|rowspan=6|width=50%|background-color=white|border-color=lightgray}} |
Revision as of 16:59, 29 August 2021
This article focuses on Counter-Strike: Global Offensive level design using its authoring tools. For general mapping tutorials, see Category:Level Design.
Getting startedGeneral
ErrorsGame Modes
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TheorycraftWorkshopReference
See Also |