Category:Portal 2: Community Edition entities: Difference between revisions
Jump to navigation
Jump to search
DrMeepster (talk | contribs) m (capitalization error) |
Kittymatthew (talk | contribs) (removed all non-p2ce entities, some are engine leftovers, will get to those later.) |
||
Line 28: | Line 28: | ||
'''env''' | '''env''' | ||
* [[env_cascade_light]] | * [[env_cascade_light]] | ||
'''filter''' | '''filter''' | ||
* [[filter_activator_involume]] | * [[filter_activator_involume]] | ||
Line 83: | Line 81: | ||
* [[prop_physics_ragdoll]] | * [[prop_physics_ragdoll]] | ||
* [[prop_testchamber_sign]] | * [[prop_testchamber_sign]] | ||
'''trigger''' | '''trigger''' | ||
* [[trigger_soundoperator]] | * [[trigger_soundoperator]] | ||
'''weapon''' | '''weapon''' | ||
* [[weapon_paintgun]] | * [[weapon_paintgun]] | ||
}} | }} |
Revision as of 12:37, 10 May 2021
This is a complete list of all Portal 2: Community Edition entities.
p2ce.fgd
comp
- comp_choreo_screenset
- comp_entity_finder
- comp_entity_mover
- comp_kv_setter
- comp_numeric_transition
- comp_pack
- comp_pack_rename
- comp_pack_replace_soundscript
- comp_precache_model
- comp_precache_sound
- comp_prop_cable
- comp_prop_rope
- comp_propcombine_set
- comp_relay
- comp_scriptvar_setter
- comp_trigger_coop
- comp_trigger_p2_goo
- comp_vactube_end
- comp_vactube_junction
- comp_vactube_object
- comp_vactube_start
env
filter
game
hammer
hot
hunter
item
logic
- logic_console
- logic_context_accessor
- logic_convar
- logic_datadesc_accessor
- logic_entity_position
- logic_format
- logic_gate (Entity)
- logic_keyfield
- logic_measure_direction
- logic_modelinfo
- logic_relay_queue
- logic_sequence
math
- math_bits
- math_calculator
- math_clamp
- math_counter_advanced
- math_generate
- math_lightpattern
- math_mod
- math_vector
parallax
point
portal
prop
trigger
weapon
Pages in category "Portal 2: Community Edition entities"
The following 6 pages are in this category, out of 6 total.