Trigger playermovement: Difference between revisions
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{{base brush|trigger_playermovement}} | {{base brush|trigger_playermovement}} | ||
{{sensor brush}} | {{sensor brush}} | ||
==Entity Description== | |||
The Entity can be used to control player's movement options, for instance by automatically ducking or forcing walking speed. | |||
==See also== | ==See also== |
Revision as of 12:30, 3 June 2011
Entity Description
The Entity can be used to control player's movement options, for instance by automatically ducking or forcing walking speed.
See also
Keyvalues
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Flags
- 16 : (OBSOLETE, Uncheck me)
- 128 : Disable auto player movement
- 2048 : Auto-duck while in trigger
- 4096 : Auto-walk while in trigger Template:L4D add
- 8192 : Disable jump while in trigger Template:L4d2 add
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Inputs
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Outputs
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