User:EmSourceDev/LambdaComplex: Difference between revisions
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Dota 2 engine branch (pre-Reborn)
Warning:Lambda Complex Source uses the Source Engine leaked version of CS:GO and decompiles some code of CS:GO and CS:2
EmSourceDev (talk | contribs) (Created page with "{{LanguageBar}} {{source topicon}}{{csgo topicon}} {{Infobox engine | title = Lambda Complex Source | developer = Lambda complex Developers | platform = {{linux|1}} <small>(2024)</small></br>{{Android|3}} <small>2025</small></br>Emscripten/WASM | releasedates = TBA | previousengine = {{csgobranch|2}} | nextengine = {{dota2branch|2}} <small>(pre-Reborn)</small> }} {{GitHub}} source code can be found at https://github.com/LambdaComplexSource/LambdaComplex_Src {{war...") |
EmSourceDev (talk | contribs) No edit summary |
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== Development == | == Development == | ||
Originally, GuestSneezePlayZ set the project's name as EmSource, which was a port of the {{Source|4}} to Emscripten, but later GuestSneezePlayZ wanted to make it something other than a simple port, so he re-written the entirety of the project from Source 2013 to CS:GO. | |||
== Features == | == Features == |
Latest revision as of 02:42, 26 April 2025

Lambda Complex Source
Developer(s)
Lambda complex Developers
Release date(s)
TBA
Predecessor
Successor

GitHub source code can be found at https://github.com/LambdaComplexSource/LambdaComplex_Src

Lambda Complex: Source is a heavily modified version of the Counter-Strike: Global Offensive engine branch which aims on recreating
Half-Life: Opposing Force in the Source Engine (similar to
). It contains multiple features such as:
- Replacing the whole build system with Waf: build system
Development
Originally, GuestSneezePlayZ set the project's name as EmSource, which was a port of the Source to Emscripten, but later GuestSneezePlayZ wanted to make it something other than a simple port, so he re-written the entirety of the project from Source 2013 to CS:GO.
Features
- Native Emscripten support
- Native Android support (also in
)
- Vulkan renderer (only in
)(also in
)
64-bit binaries (also in
)
- Hammer port for POSIX
System Requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater |
System memory (RAM) | 2 GB RAM | 4 GB |
Hard disk drive (HDD/SSD) | 15 GB | |
Video card (GPU) | DirectX 9.0, Shader Model 3 capable 2 GB VRAM | DirectX 9.0 Shader Model 3 capable 4 GB VRAM or greater |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.0+ or other Linux distros | |
Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater |
System memory (RAM) | 1.5 GB RAM | 4 GB |
Hard disk drive (HDD/SSD) | 15 GB | |
Video card (GPU) | Vulkan 1.3 capable 2 GB VRAM | Vulkan 1.3 capable 2 GB VRAM or greater |
Emscripten | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 512 MB RAM (If you're not hosting, else it would be 1 GB) | 1.4 GB |
Hard disk drive (HDD/SSD) | 15 GB (If you're hosting the files, if not it will be a few megabytes) |