Player (Counter-Strike series): Difference between revisions
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Important:This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected:
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{{LanguageBar}} | |||
{{TabsBar|main=Player}} | |||
{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CCSPlayer}} | {{CD|CCSPlayer}} | ||
{{this is a|point entity|name=player}} The player itself or a [[bot]]. [[NPC]]s are not players. This entity still exists even if the player is dead. | {{this is a|point entity|name=player}} The player itself or a [[bot]]. [[NPC]]s are not players. This entity still exists even if the player is dead. |
Revision as of 15:42, 3 September 2024


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CCSPlayer |
player
is a point entity available in all Source games. The player itself or a bot. NPCs are not players. This entity still exists even if the player is dead.

If the game has round restart mechanics this entity may not behave as expected:
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Inputs
- OnRescueZoneTouch
- Fired when a hostage is rescued.