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Revision as of 10:24, 12 July 2024

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Resourcecompiler Resourcecompiler is a Source 2 Source 2 command line utility that is able to build most types of source files into compiled resources. It also handles the compilation of VMAP files from start to finish, running external tools such as VRAD3 and VPK as required. It cannot compile map components separately, such as VENTS. You can manually give it source files like VMDL meshes by dropping it onto the executable or in CLI with a command like ./resourcecompiler.exe <full path to source file> and the file in question will be compiled and placed in its proper place under the game directory.

Note: The tool does not function on systems without a GPU installed, or without drivers installed.

Confirm:Does this tool works with Intel HD Graphics/any other integrated GPUs?