Template:Source games/2000s: Difference between revisions
Jump to navigation
Jump to search
Note:This section is for third-party games released in 2004-2009. Due to template limitations, it was split into this subpage.
No edit summary |
(Cleaned up templates (rounded corners and black gradient table headers), updated JBMod, VTMB notes, etc...) |
||
| Line 4: | Line 4: | ||
{{Note|This section is for third-party games released in 2004-2009. Due to template limitations, it was split into this subpage.}} | {{Note|This section is for third-party games released in 2004-2009. Due to template limitations, it was split into this subpage.}} | ||
</noinclude> | </noinclude> | ||
<table cellpadding="4" style="background-color:#202020; border:2px solid #525252; border-radius: | <table cellpadding="4" style="background-color:#202020; border:2px solid #525252; border-radius:4px; margin:4px auto"> | ||
<tr> | <tr> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; border-radius:2px 0 0 0"> {{autolang|Year|vi=Năm phát hành}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{autolang|Title|vi=Tên}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:12%"> {{autolang|Developer(s)|vi=Nhà phát triển}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:12%"> {{autolang|Publisher(s)|vi=Nhà phát hành}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:15%"> {{autolang|Engine branch|vi=Phiên bản công nghệ}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:12%"> {{autolang|Platforms|vi=Nền tẳng}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:30%; border-radius:0 2px 0 0"> {{autolang|Notes|vi=Ghí chú}} </th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 21: | Line 21: | ||
<td style="background-color:#3A3A3A"> {{src04|2}} </td> | <td style="background-color:#3A3A3A"> {{src04|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, | <td style="background-color:#3A3A3A"> First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, refers as the Half-Life 2 Beta engine. It uses proprietary format for the materials and texture files. Also the first Source game to use [[BIK|Bink video]], prior to {{Src07|1}}. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 30: | Line 30: | ||
<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | <td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{linux|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{linux|1}} </td> | ||
<td style="background-color:#3A3A3A"> Earliest mod to be created, shortly after the release of Source SDK. It is also the spiritual predecessor to {{gmod| | <td style="background-color:#3A3A3A"> Earliest Source mod to be created, shortly after the release of [[Source SDK]]. It is also the spiritual predecessor to {{gmod|1}}. The game was later re-released on Steam in 2022, running on {{src13|1}}.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 57: | Line 57: | ||
<td style="background-color:#3A3A3A"> {{src04|2}} </td> | <td style="background-color:#3A3A3A"> {{src04|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> Last game by [[Ritual|Ritual Entertainment]], having only one out of nine episodes released, prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition.<br> The game runs on mix of both {{Src04| | <td style="background-color:#3A3A3A"> Last game by [[Ritual|Ritual Entertainment]], having only one out of nine episodes released, prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition.<br> The game runs on mix of both {{Src04|1}} with some beta {{Src06|1}} (or possibly the 2005 version of {{hl2lc|1|nt=0}}) code{{confirm}} (as there are non-functional HDR console commands).</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 75: | Line 75: | ||
<td style="background-color:#3A3A3A"> {{src06|2}} </td> | <td style="background-color:#3A3A3A"> {{src06|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} </td> | ||
<td style="background-color:#3A3A3A"> First third-party Source engine game to be released on consoles, specifically, the {{360| | <td style="background-color:#3A3A3A"> First third-party Source engine game to be released on consoles, specifically, the {{360|2}}.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 141: | Line 141: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; border-radius:0 0 0 2px"> {{autolang|Year|vi=Năm}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{autolang|Title|vi=Tên}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{autolang|Developer(s)|vi=Nhà phát triển}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{autolang|Publisher(s)|vi=Nhà phát hành}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{autolang|Engine branch|vi=Phiên bản công nghệ}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{autolang|Platforms|vi=Nền tẳng}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; border-radius:0 0 2px 0"> {{autolang|Notes|vi=Ghí chú}} </th> | ||
</tr><!-- End of All Tr --> | </tr><!-- End of All Tr --> | ||
</table><!-- End of Table --> | </table><!-- End of Table --> | ||
Revision as of 22:28, 26 June 2024
<Back to Source
|
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
|---|---|---|---|---|---|---|
2004 |
|
Troika Games | Activision | |
PC: Windows | First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, refers as the Half-Life 2 Beta engine. It uses proprietary format for the materials and texture files. Also the first Source game to use Bink video, prior to Source 2007. |
2004 |
|
TEAM JBMOD | TEAM JBMOD | |
PC: Windows, Linux | Earliest Source mod to be created, shortly after the release of Source SDK. It is also the spiritual predecessor to Garry's Mod. The game was later re-released on Steam in 2022, running on Source 2013. |
2005 |
|
Synergy Team | Synergy Team | |
PC: Windows, Mac, Linux | A co-op mod that allows you to play the entire Half-Life 2 campaign in Multiplayer. |
2005 |
|
Puny Human | Puny Human | |
PC: Windows, Linux | |
2006 |
|
Ritual | Ritual | |
PC: Windows | Last game by Ritual Entertainment, having only one out of nine episodes released, prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition. The game runs on mix of both Source 2004 with some beta Source 2006 (or possibly the 2005 version of Lost Coast) code[confirm] (as there are non-functional HDR console commands). |
2006 |
|
Outerlight Ltd. | Blazing Griffin | |
PC: Windows | |
2006 |
|
Arkane Studios, Ubisoft Annecy ( |
Ubisoft | |
PC: Windows Consoles: Xbox 360 |
First third-party Source engine game to be released on consoles, specifically, the |
2006 |
|
Facepunch Studios | Valve | |
PC: Windows, Mac, Linux | Originally released in 2004 as GMod 1.0 (sometimes refers as Beta release), this is a third-party game (formerly, a Source SDK mod) that was published by Valve (first-party) with the release of GMod 10 and later versions. Unlike previous versions (GMod 9 or earlier), it is not free and requires purchase. When the GMod 13 was released in 2012, it initially ran on Source 2009, which was later upgraded to Source 2013. After GMod 13, the game, and it's Source 2013 branch transitioned to |
2007 (Mod)2008 (Steam) |
|
Fortress Forever Development Team, Trepid Studios | Fortress Forever | |
PC: Windows | |
2007 |
|
Team Chivalry | Team Chivalry | |
PC: Windows | |
2007 (Mod)2008 (Steam) |
|
Zombie Panic! Team | Zombie Panic! Team | |
PC: Windows, Linux | |
2007 |
|
Insurgency Development Team | New World Interactive | |
PC: Windows | |
2008 |
|
EXOR Studios | EXOR Studios | |
PC: Windows | |
2009 |
|
ACE Team | Iceberg Interactive, Tripwire Interactive | |
PC: Windows Consoles: Xbox 360 |
|
|
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |
This template (and its redirect) is
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion. Additional notes: Use #switch parser function instead. Example {{#switch: {{language}} |