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{{ | {{langsp|title=Counter-Strike: Source - Level-Erstellung}}__NOTOC__ | ||
Dieser Artikel konzentriert sich auf das Level-Design von {{css|4}}. Allgemeine Mapping-Tutorials finden Sie unter [[:Category:Level Design | Dieser Artikel konzentriert sich auf das Level-Design von {{css|4}}. Allgemeine Mapping-Tutorials finden Sie unter [[:Category:Level Design|Level Design]]. | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
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==Erste Schritte== | ==Erste Schritte== | ||
* [[How to Develop a Map That Works | * [[How to Develop a Map That Works|Entwickeln Sie eine Karte, die funktioniert]] | ||
* [[CSS_Bugs | * [[CSS_Bugs|Spiel- und SDK-Fehler]] | ||
==Allgemein== | ==Allgemein== | ||
* [[Counter-Strike Source Entity Overview | * [[Counter-Strike Source Entity Overview|Entitätsübersicht]] | ||
* [[CSS/Animated Clouds | * [[CSS/Animated Clouds|Animierte Wolken]] | ||
* [[Bullet Penetration in Counter-Strike: Source | * [[Bullet Penetration in Counter-Strike: Source|Kugeldurchdringung]] | ||
* [[Level Overviews | * [[Level Overviews|Ebenenübersichten]] | ||
* [[Map Prefixes | * [[Map Prefixes|Kartenpräfixe]] | ||
* [[Both Teams are Full error | * [[Both Teams are Full error|Beide Teams sind Voll-Fehler]] | ||
==Bots== | ==Bots== | ||
* [[Nav Mesh | * [[Nav Mesh|Navigationsnetze]] | ||
* [[CSS/Editing Bot Navigation CFG File | * [[CSS/Editing Bot Navigation CFG File|Bearbeiten der Bot-Navigations-CFG-Datei]] | ||
==Spielmodi== | ==Spielmodi== | ||
* [[Creating a Classic Counter-Strike Map | * [[Creating a Classic Counter-Strike Map|Erstellen einer klassischen Counter-Strike-Karte]] | ||
** [[Creating a Bomb Defusal Map | ** [[Creating a Bomb Defusal Map|Erstellen einer Bombenentschärfungskarte]] | ||
** [[Creating a Hostage Rescue Map | ** [[Creating a Hostage Rescue Map|Erstellen einer Geiselrettungskarte]] | ||
{{category newcolumn|rowspan=6|width=50%|background-color=white|border-color=lightgray}} | {{category newcolumn|rowspan=6|width=50%|background-color=white|border-color=lightgray}} | ||
==Referenzen== | ==Referenzen== | ||
* [[List of CS:S_entities | * [[List of CS:S_entities | Liste der Entitäten]] | ||
* [[List_of_CSS_Particles | * [[List_of_CSS_Particles | Liste der Partikel]] | ||
* [[Counter-Strike Source Sky List | * [[Counter-Strike Source Sky List | Liste der Skys]] | ||
* [[List of CS:S Soundscapes | * [[List of CS:S Soundscapes | Liste der Soundscapes]] | ||
* [[List of CSS Fog Settings | * [[List of CSS Fog Settings | Liste der Nebeleinstellungen]] | ||
* [[Radio console commands (Counter Strike: Source) | * [[Radio console commands (Counter Strike: Source) | Liste der Funkbefehle]] | ||
* [[List of CS:S Cvars | * [[List of CS:S Cvars | Liste der Konsolenvariablen]] | ||
==Externe Links== | ==Externe Links== | ||
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{{category end}} | {{category end}} | ||
Revision as of 00:08, 29 August 2023
Dieser Artikel konzentriert sich auf das Level-Design von
Counter-Strike: Source. Allgemeine Mapping-Tutorials finden Sie unter Level Design.
Erste SchritteAllgemein
BotsSpielmodi |
Referenzen
Externe Links
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