User:EmSourceDev/Sandbox: Difference between revisions
| EmSourceDev (talk | contribs) No edit summary | EmSourceDev (talk | contribs)  No edit summary | ||
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| Lambda Complex: Source is a heavily modified version of the {{csgobranch|4|nt=0}} which aims on recreating {{Half-Life: Opposing Force|4|nt=3}} in the Source Engine (similar to {{obm}}). It contains multiple features such as: | Lambda Complex: Source is a heavily modified version of the {{csgobranch|4|nt=0}} which aims on recreating {{Half-Life: Opposing Force|4|nt=3}} in the Source Engine (similar to {{obm}}). It contains multiple features such as: | ||
| * Replacing the whole build system with [https://waf.io/ Waf: build system] | * Replacing the whole build system with [https://waf.io/ Waf: build system] | ||
| == Development == | == Development == | ||
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| ; Vulkan renderer {{only| {{Linux}}}}{{also|{{l4d2}} {{hl2}} {{portal}} {{p2branch}} {{csgobranch}} {{strata}} {{tf2branch}} {{xe}}}} | ; Vulkan renderer {{only| {{Linux}}}}{{also|{{l4d2}} {{hl2}} {{portal}} {{p2branch}} {{csgobranch}} {{strata}} {{tf2branch}} {{xe}}}} | ||
| ; {{w|64-bit|64-bit binaries}} {{also|{{gmod}} {{tf2}} }} | ; {{w|64-bit|64-bit binaries}} {{also|{{gmod}} {{tf2}} }} | ||
| ; Hammer port for POSIX | |||
| == System Requirements == | |||
| {{Sysreq | |||
| |OSfamily = Windows | |||
| |minOS    = {{win10|1|nt=10}} | |||
| |minCPU   = 2.6GHz Dual Core Processor or Greater | |||
| |minRAM   = 2 GB RAM | |||
| |minHD    = 15 GB | |||
| |minGPU   = DirectX 9.0, Shader Model 3 capable<br>2 GB VRAM | |||
| |minother =  | |||
| |recOS    = {{blank}} | |||
| |recCPU   = 3.2GHz Quad Core Processor or Greater | |||
| |recRAM   = 4 GB | |||
| |recHD    = {{blank}} | |||
| |recGPU   = DirectX 9.0 Shader Model 3 capable<br>4 GB VRAM or greater | |||
| }} | |||
| {{Sysreq | |||
| |OSfamily = Linux | |||
| |minOS    = Ubuntu 14.0+ or other Linux distros | |||
| |minCPU   = 2.6GHz Dual Core Processor or Greater | |||
| |minRAM   = 1.5 GB RAM | |||
| |minHD    = 15 GB | |||
| |minGPU   = Vulkan 1.3 capable<br>2 GB VRAM | |||
| |recOS    = {{blank}} | |||
| |recCPU   = 3.2GHz Quad Core Processor or Greater | |||
| |recRAM   = 4 GB | |||
| |recHD    = {{blank}} | |||
| |recGPU   = Vulkan 1.3 capable<br>2 GB VRAM or greater | |||
| }} | |||
| {{Sysreq | |||
| |OSfamily = Emscripten | |||
| |minRAM   = 512 MB RAM (If you're not hosting, else it would be 1 GB) | |||
| |minHD    = 15 GB (If you're hosting the files, if not it will be a few megabytes) | |||
| |recRAM   = 1.4 GB | |||
| |recHD    = {{blank}} | |||
| }} | |||
Latest revision as of 02:41, 25 April 2025

 Dota 2 engine branch (pre-Reborn)
 Dota 2 engine branch (pre-Reborn) GitHub source code can be found at https://github.com/LambdaComplexSource/LambdaComplex_Src
 GitHub source code can be found at https://github.com/LambdaComplexSource/LambdaComplex_Src
 Warning:Lambda Complex Source uses the Source Engine leaked version of CS:GO and decompiles some code of CS:GO and CS:2
Warning:Lambda Complex Source uses the Source Engine leaked version of CS:GO and decompiles some code of CS:GO and CS:2Lambda Complex: Source is a heavily modified version of the  Counter-Strike: Global Offensive engine branch which aims on recreating
 Counter-Strike: Global Offensive engine branch which aims on recreating  Half-Life: Opposing Force in the Source Engine (similar to
 Half-Life: Opposing Force in the Source Engine (similar to  ). It contains multiple features such as:
). It contains multiple features such as:
- Replacing the whole build system with Waf: build system
Development
Originally, Lambda Complex Source was being developed by Alter Collective, but then got passed over to mutual developers, but finally given to GuestSneezePlayZ. Originally, GuestSneezePlayZ set the project's name as EmSource, which was a port of the  Source to Emscripten, but later GuestSneezePlayZ wanted to make it something other than a simple port, so he re-written the entirety of the project from Source 2013 to CS:GO.
 Source to Emscripten, but later GuestSneezePlayZ wanted to make it something other than a simple port, so he re-written the entirety of the project from Source 2013 to CS:GO.
Features
- Native Emscripten support
- Native Android support (also in   ) )
- Vulkan renderer (only in  )(also in )(also in               ) )
 64-bit binaries (also in 64-bit binaries (also in   ) )
- Hammer port for POSIX
System Requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 10 | |
| Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater | 
| System memory (RAM) | 2 GB RAM | 4 GB | 
| Hard disk drive (HDD/SSD) | 15 GB | |
| Video card (GPU) | DirectX 9.0, Shader Model 3 capable 2 GB VRAM | DirectX 9.0 Shader Model 3 capable 4 GB VRAM or greater | 
| Linux | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | Ubuntu 14.0+ or other Linux distros | |
| Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater | 
| System memory (RAM) | 1.5 GB RAM | 4 GB | 
| Hard disk drive (HDD/SSD) | 15 GB | |
| Video card (GPU) | Vulkan 1.3 capable 2 GB VRAM | Vulkan 1.3 capable 2 GB VRAM or greater | 
| Emscripten | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | ||
| Processor (CPU) | ||
| System memory (RAM) | 512 MB RAM (If you're not hosting, else it would be 1 GB) | 1.4 GB | 
| Hard disk drive (HDD/SSD) | 15 GB (If you're hosting the files, if not it will be a few megabytes) | |

