L4D2 Level Design/Add-on Notes: Difference between revisions
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{{ | {{LanguageBar}} | ||
{{l4D2 topicon}}{{Source topicon}} | |||
{{L4D2 level intro menu}} | {{L4D2 level intro menu}} | ||
This summarizes the changes for {{l4d2}} | This summarizes the changes for {{l4d2|4}}'s [[Add-on]]s from {{l4d|4}}'s. | ||
== AppID == | == AppID == | ||
The addoninfo.txt file in your L4D2 add-on must have the proper app ID: | The <code>addoninfo.txt</code> file in your L4D2 add-on must have the proper app ID: | ||
<pre> | <pre> | ||
addonSteamAppID 550 | addonSteamAppID 550 | ||
Line 10: | Line 12: | ||
If this isn't included, or if it's set to the Left 4 Dead 1 ID (500), VPK files will not be installed properly when users double click on them. (Or technically, the<code>addoninstaller.exe</code>program.) | If this isn't included, or if it's set to the Left 4 Dead 1 ID (500), VPK files will not be installed properly when users double click on them. (Or technically, the<code>addoninstaller.exe</code>program.) | ||
== VPK | == VPK Install == | ||
If users double click a VPK while the game is not running, it gets copied to a temporary location under: | If users double click a VPK while the game is not running, it gets copied to a temporary location under: | ||
<pre> | <pre> |
Latest revision as of 06:16, 13 July 2024
This summarizes the changes for Left 4 Dead 2's Add-ons from
Left 4 Dead's.
AppID
The addoninfo.txt
file in your L4D2 add-on must have the proper app ID:
addonSteamAppID 550
If this isn't included, or if it's set to the Left 4 Dead 1 ID (500), VPK files will not be installed properly when users double click on them. (Or technically, theaddoninstaller.exe
program.)
VPK Install
If users double click a VPK while the game is not running, it gets copied to a temporary location under:
Steam\steamapps\SourceMods\addons
Then, when are launched, they look for add-ons in those directories, then moves them over to their own respective add-ons folder.