Category:Portal 2: Community Edition entities: Difference between revisions
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Note:All Half-Life 2 entitles are also available in
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{{P2CE}} This is a complete list of all [[Portal 2: Community Edition]] entities. | {{P2CE}} This is a complete list of all [[Portal 2: Community Edition]] entities. | ||
{{note|All {{hl2|1}} entitles are also available in {{p2ce}}}} | |||
== p2ce.fgd == | == p2ce.fgd == | ||
Line 28: | Line 29: | ||
'''env''' | '''env''' | ||
* [[env_cascade_light]] | * [[env_cascade_light]] | ||
'''filter''' | '''filter''' | ||
* [[filter_activator_involume]] | * [[filter_activator_involume]] | ||
Line 48: | Line 47: | ||
'''item''' | '''item''' | ||
* [[item_grubnugget]] | * [[item_grubnugget]] | ||
* [[item_paint_power_pickup]] | * [[item_paint_power_pickup]] | ||
'''light''' | |||
* [[light_rt]] | |||
* [[light_rt_spot]] | |||
'''logic''' | '''logic''' | ||
* [[logic_console]] | * [[logic_console]] | ||
Line 76: | Line 77: | ||
'''point''' | '''point''' | ||
* [[point_paint_sensor]] | * [[point_paint_sensor]] | ||
'''portal''' | '''portal''' | ||
* [[portal_race_checkpoint]] | * [[portal_race_checkpoint]] | ||
Line 83: | Line 83: | ||
* [[prop_physics_ragdoll]] | * [[prop_physics_ragdoll]] | ||
* [[prop_testchamber_sign]] | * [[prop_testchamber_sign]] | ||
'''trigger''' | '''trigger''' | ||
* [[trigger_soundoperator]] | * [[trigger_soundoperator]] | ||
'''weapon''' | '''weapon''' | ||
* [[weapon_paintgun]] | * [[weapon_paintgun]] | ||
}} | }} | ||
{{todo|Add new P2CE entities that appeared with updates.}} | |||
== See also == | |||
* [[List of TeamSpen's Hammer Addons Entities]] | |||
[[Category:Third Party Entities]] | |||
[[Category:Lists]] |
Latest revision as of 05:35, 19 May 2025
This is a complete list of all Portal 2: Community Edition entities.


p2ce.fgd
comp
- comp_choreo_screenset
- comp_entity_finder
- comp_entity_mover
- comp_kv_setter
- comp_numeric_transition
- comp_pack
- comp_pack_rename
- comp_pack_replace_soundscript
- comp_precache_model
- comp_precache_sound
- comp_prop_cable
- comp_prop_rope
- comp_propcombine_set
- comp_relay
- comp_scriptvar_setter
- comp_trigger_coop
- comp_trigger_p2_goo
- comp_vactube_end
- comp_vactube_junction
- comp_vactube_object
- comp_vactube_start
env
filter
game
hammer
hot
hunter
item
light
logic
- logic_console
- logic_context_accessor
- logic_convar
- logic_datadesc_accessor
- logic_entity_position
- logic_format
- logic_gate (Entity)
- logic_keyfield
- logic_measure_direction
- logic_modelinfo
- logic_relay_queue
- logic_sequence
math
- math_bits
- math_calculator
- math_clamp
- math_counter_advanced
- math_generate
- math_lightpattern
- math_mod
- math_vector
parallax
point
portal
prop
trigger
weapon
Todo: Add new P2CE entities that appeared with updates.
See also
Pages in category "Portal 2: Community Edition entities"
The following 6 pages are in this category, out of 6 total.