Category:De/UTIL: Difference between revisions
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{{ | {{lang|Category:UTIL|title=Kategorie: UTIL}} | ||
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}} | |||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
{{category newcolumn|rowspan=99|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=99|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== UTIL(ities) == | ==UTIL(ities)== | ||
Die Source Engine liefert eine Vielzahl eingebauter Werkzeuge, "UTIL_"-Funktionen. Diese reichen von Dingen wie dem sichern Entfernen von Objekten bis hin zu TraceLines und dem Precaching von Assets. | Die Source Engine liefert eine Vielzahl eingebauter Werkzeuge, "UTIL_"-Funktionen. Diese reichen von Dingen wie dem sichern Entfernen von Objekten bis hin zu TraceLines und dem Precaching von Assets. | ||
== Spuren (Traces) == | ==Spuren (Traces)== | ||
* | * {{L|UTIL_TraceLine}} | ||
* | * {{L|UTIL_TraceEntity}} | ||
* | * {{L|UTIL_TraceLineFilterEntity}} | ||
* | * {{L|UTIL_TraceHull}} | ||
* | * {{L|UTIL_TraceModel}} | ||
* | * {{L|UTIL_SetTrace}} | ||
* | * {{L|UTIL_ClearTrace}} | ||
* | * {{L|UTIL_ClipTraceToPlayers}} | ||
* | * {{L|UTIL_TraceRay}} | ||
== Entities im Raum finden == | ==Entities im Raum finden== | ||
* | * {{L|UTIL_EntitiesInBox}} | ||
* | * {{L|UTIL_EntitiesAlongRay}} | ||
* | * {{L|UTIL_EntitiesInSphere}} | ||
* | * {{L|UTIL_EntitiesInPVS}} | ||
* | * {{L|UTIL_FindClientInPVS}} | ||
* | * {{L|UTIL_FindClientInVisibilityPVS}} | ||
==Eigenschaften zuweisen== | |||
* {{L|UTIL_SetSize}} | |||
* {{L|UTIL_SetModel}} | |||
* {{L|UTIL_SetOrigin}} | |||
* {{L|UTIL_SetClientVisibilityPVS}} | |||
==Anderes== | |||
== Anderes == | |||
{{todo:de|Nachfolgende Kategorisieren (siehe englische Originalseite)}} | {{todo:de|Nachfolgende Kategorisieren (siehe englische Originalseite)}} | ||
* | * {{L|UTIL_GetSimulationInterval}} | ||
* | * {{L|UTIL_DropToFloor}} | ||
* | * {{L|UTIL_CheckBottom}} | ||
* | * {{L|UTIL_Remove}} | ||
* | * {{L|UTIL_RemoveImmediate}} | ||
* | * {{L|UTIL_EnableRemoveImmediate}} | ||
* | * {{L|UTIL_DisableRemoveImmediate}} | ||
* | * {{L|UTIL_EntityByIndex}} | ||
* | * {{L|UTIL_SayTextFilter}} | ||
* | * {{L|UTIL_SayText2Filter}} | ||
* | * {{L|UTIL_SayText}} | ||
* | * {{L|UTIL_SayTextAll}} | ||
* | * {{L|UTIL_ShowMessage}} | ||
* | * {{L|UTIL_ShowMessageAll}} | ||
* | * {{L|UTIL_SnapDirectionToAxis}} | ||
* | * {{L|UTIL_VarArgs}} | ||
* | * {{L|UTIL_IsMasterTriggered}} | ||
* | * {{L|UTIL_TeamsMatch}} | ||
* | * {{L|UTIL_ClipPunchAngleOffset}} | ||
* | * {{L|UTIL_WaterLevel}} | ||
* | * {{L|UTIL_FindWaterSurface}} | ||
* | * {{L|UTIL_IsValidEntity}} | ||
* | * {{L|UTIL_LogPrintf}} | ||
* | * {{L|UTIL_DotPoints}} | ||
* | * {{L|UTIL_StripToken}} | ||
* | * {{L|UTIL_ScaleForGravity}} | ||
* | * {{L|UTIL_EntityInSolid}} | ||
* | * {{L|UTIL_ValidateSoundName}} | ||
* | * {{L|UTIL_PredictedPosition}} | ||
* | * {{L|UTIL_PointAtEntity}} | ||
* | * {{L|UTIL_PointAtNamedEntity}} | ||
* | * {{L|UTIL_TransferPoseParameters}} | ||
* | * {{L|UTIL_PointOnLineNearestPoint}} | ||
* | * {{L|WorldToLocalRotation}} | ||
* | * {{L|UTIL_LoadFileForMe}} | ||
* | * {{L|UTIL_FreeFile}} | ||
* | * {{L|UTIL_IsFacingWithinTolerance}} | ||
* | * {{L|UTIL_LoadAndSpawnEntitiesFromScript}} | ||
* | * {{L|UTIL_ParentToWorldSpace}} | ||
* | * {{L|UTIL_WorldToParentSpace}} | ||
* | * {{L|UTIL_BoundToWorldSize}} | ||
* | * {{L|UTIL_DistApprox}} | ||
* | * {{L|UTIL_DistApprox2D}} | ||
* | * {{L|UTIL_EntityHasMatchingRootParent}} | ||
* | * {{L|UTIL_GetAchievementEventMask}} | ||
* | * {{L|UTIL_AddDebugLine}} | ||
* | * {{L|UTIL_ComputeAABBForBounds}} | ||
* | * {{L|UTIL_ComputeEntityFade}} | ||
* | * {{L|UTIL_ComputerStringWidth}} | ||
* | * {{L|UTIL_DecodeICE}} | ||
* | * {{L|UTIL_DrawOverlayLines}} | ||
* | * {{L|UTIL_EmitAmbientSound}} | ||
* | * {{L|UTIL_EmitSoundSuit}} | ||
* | * {{L|UTIL_EmitGroupnameSuit}} | ||
* | * {{L|UTIL_EmitSoundSuit}} | ||
* | * {{L|UTIL_FunctionFromName}} | ||
* | * {{L|UTIL_FunctionToName}} | ||
* | * {{L|UTIL_GetMapKeyCount}} | ||
* | * {{L|UTIL_GetMapLoadCountFileName}} | ||
* | * {{L|UTIL_GetModDir}} | ||
* | * {{L|UTIL_GetNormalizedColorTintAndLuminosity}} | ||
* | * {{L|UTIL_IncrementMapKey}} | ||
* | * {{L|UTIL_LoadActivityRemapFile}} | ||
* | * {{L|UTIL_PointContents}} | ||
* | * {{L|UTIL_RemoveHeirarchy}} | ||
* | * {{L|UTIL_ReplaceKeyBindings}} | ||
* | * {{L|UTIL_RestartAmbientSounds}} | ||
* | * {{L|UTIL_TranslateSoundName}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== Precaching == | ==Precaching== | ||
* | * {{L|UTIL_PrecacheDecal}} | ||
* | * {{L|UTIL_PrecacheOther}} | ||
* | * {{L|PrecacheModel}} | ||
* | * {{L|PrecacheMaterial}} | ||
* | * {{L|PrecacheScriptSound}} | ||
* | * {{L|PrecacheGibsForModel}} | ||
* | * {{L|PrecacheFileWeaponInfoDatabase}} | ||
* | * {{L|PrecacheInstancedScene}} | ||
* | * {{L|PrecacheParticleSystem}} | ||
* | * {{L|PrecachePhysicsSoundByStringIndex}} | ||
* | * {{L|PrecachePhysicsSounds}} | ||
* | * {{L|PrecachePointTemplates}} | ||
* | * {{L|PrecacheStandardParticleSystem}} | ||
* | * {{L|PrecacheVGuiScreen}} | ||
* | * {{L|PrecacheVGuiScreenOverlayMaterial}} | ||
* | * {{L|UTIL_PrecacheOtherGrenade}} | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
== Spieler == | ==Spieler== | ||
* | * {{L|UTIL_PlayerByIndex}} | ||
* | * {{L|UTIL_PlayerByName}} | ||
* | * {{L|UTIL_PlayerByUserId}} | ||
* | * {{L|UTIL_GetLocalPlayer}} | ||
* | * {{L|UTIL_GetListenServerHost}} | ||
* | * {{L|UTIL_IsCommandIssuedByServerAdmin}} | ||
* | * {{L|UTIL_GetPlayerConnectionInfo}} | ||
* | * {{L|UTIL_GetLocalPlayerOrListenServerHost}} | ||
* | * {{L|UTIL_ItemCanBeTouchedByPlayer}} | ||
* | * {{L|UTIL_ClientPrintFilter}} | ||
* | * {{L|UTIL_ClientPrintAll}} | ||
* | * {{L|UTIL_GetNewCheckClient}} | ||
* | * {{L|UTIL_GetCommandClient}} | ||
* | * {{L|UTIL_GetCommandClientIndex}} | ||
* | * {{L|UTIL_GetCurrentCheckClient}} | ||
* | * {{L|UTIL_ClientPVSIsExpanded}} | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
== Blut == | ==Blut== | ||
* | * {{L|UTIL_BloodDecalTrace}} | ||
* | * {{L|UTIL_BloodDrips}} | ||
* | * {{L|UTIL_BloodImpact}} | ||
* | * {{L|UTIL_BloodSpray}} | ||
* | * {{L|UTIL_BloodStream}} | ||
* | * {{L|UTIL_ShouldShowBlood}} | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
== Winkelberechnungen == | ==Winkelberechnungen== | ||
* | * {{L|UTIL_Approach}} | ||
* | * {{L|UTIL_ApproachAngle}} | ||
* | * {{L|UTIL_AngleMod}} | ||
* | * {{L|UTIL_AngleDiff}} | ||
* | * {{L|UTIL_AngleDistance}} | ||
{{category cell|background-color=#FBF7EA|border-color=white}} | {{category cell|background-color=#FBF7EA|border-color=white}} | ||
== Pitch & Yaw == | ==Utility Effekte== | ||
* | * {{L|UTIL_ScreenShake}} | ||
* | * {{L|UTIL_ScreenShakeObject}} | ||
* | * {{L|UTIL_ViewPunch}} | ||
* {{L|UTIL_ScreenFadeBuild}} | |||
* {{L|UTIL_ScreenFadeWrite}} | |||
* {{L|UTIL_ScreenFadeAll}} | |||
* {{L|UTIL_ScreenFade}} | |||
* {{L|UTIL_HudMessage}} | |||
* {{L|UTIL_HudMessageAll}} | |||
* {{L|UTIL_HudHintText}} | |||
* {{L|UTIL_Smoke}} | |||
* {{L|UTIL_ImpactTrace}} | |||
* {{L|UTIL_PlayerDecalTrace}} | |||
* {{L|UTIL_Bubbles}} | |||
* {{L|UTIL_BubbleTrail}} | |||
* {{L|UTIL_Beam}} | |||
* {{L|UTIL_GetDebugColorForRelationship}} | |||
* {{L|UTIL_MuzzleFlash}} | |||
* {{L|UTIL_ParticleTracer}} | |||
* {{L|UTIL_Tracer}} | |||
* {{L|UTIL_IsLowViolence}} | |||
==Pitch & Yaw== | |||
* {{L|UTIL_VecToYaw}} | |||
* {{L|UTIL_VecToPitch}} | |||
* {{L|UTIL_YawToVector}} | |||
== Shared Random == | ==Shared Random== | ||
* | * {{L|SharedRandomFloat}} | ||
* | * {{L|SharedRandomInt}} | ||
* | * {{L|SharedRandomVector}} | ||
* | * {{L|SharedRandomAngle}} | ||
== Stringumwandlung == | ==Stringumwandlung== | ||
* | * {{L|UTIL_StringToColor32}} | ||
* | * {{L|UTIL_StringToFloatArray}} | ||
* | * {{L|UTIL_StringToIntArray}} | ||
* | * {{L|UTIL_StringToVector}} | ||
* | * {{L|UTIL_StringFieldToInt}} | ||
* | * {{L|UTIL_ColorStringToLinearFloatColor}} | ||
* | * {{L|UTIL_AxisStringToPointPoint}} | ||
* | * {{L|UTIL_AxisStringToPointDir}} | ||
* | * {{L|UTIL_AxisStringToUnitDir}} | ||
{{category end}}__NOTOC__ | {{category end}}__NOTOC__ | ||
{{ACategory|Programming}} | |||
{{ACategory|Modding}} |
Latest revision as of 04:27, 22 August 2024
Pages in category "De/UTIL"
The following 2 pages are in this category, out of 2 total.