Search results
Jump to navigation
Jump to search
- ...ith upward velocities between 100[[Hammer units|hu]] and 300[[Hammer units|hu]].447 bytes (65 words) - 04:35, 19 May 2025
- ...ies at a random speed between 200[[Hammer units|HU]] and 500[[Hammer units|HU]].604 bytes (87 words) - 04:31, 19 May 2025
- {{first room menu:hu}} ...Source SDK saját pályaszerkesztője:<br />[[File:Game config set.png|700px|Hammer elindítása {{L|Half-Life 2: Deathmatch}} beállításokkal.]]1 KB (187 words) - 06:56, 12 July 2024
- {{first room menu:hu}} ...[}} gombot, vagy kattints a '''Smaller Grid''' (sűrűbb rács) ikonra [[File:Hammer SmallerGrid.png|link=]] az átméretezéshez. Sose kapcsold ki a rácshoz i3 KB (471 words) - 06:01, 12 July 2024
- {{first room menu:hu|nofloat=true}} * [http://www.editlife.net/tutorial.php?tutid=22 Introduction to Hammer at EditLife.net]765 bytes (123 words) - 12:38, 12 July 2024
- ...和 {{Valve|2}} 引擎里被称为 '''quake units''' ('''qu''') 或 '''hammer units''' ('''hu'''), 通常 ''大约'' 相当于1 英寸, 0.75 英寸, 或2-3 厘米 (参�914 bytes (42 words) - 10:24, 13 August 2024
- {{first room menu:hu}} ...i, akkor egy megfelelően beállított (virtuális) kamerára lesz szükséged. A Hammer lehetőséget ad a kamerák '''billentyűzetről történő mozgatására''3 KB (656 words) - 12:16, 12 July 2024
- {{first room menu:hu}} ...val, vagy a bal oldalon található ikon segítségével nyitható meg:<p>[[File:Hammer pickentity1.png|thumb|left|300px|A {{L|Entity Tool|tárgykezelő}} megnyit�4 KB (751 words) - 03:59, 12 July 2024
- {{first room menu:hu}} #Válaszd ki a {{hammer block}} eszközt.5 KB (971 words) - 05:06, 12 July 2024
- ...are referred to as '''quake units''' ('''qu''') or '''hammer units''' ('''hu'''), and are usually ''loosely'' analogous to roughly 1 inch, 0.75 inches,962 bytes (137 words) - 08:54, 22 March 2025
- ...lve|2}} называются '''quake units''' ('''qu''') или '''hammer units''' ('''hu''') и обычно ''приблизительно'' соответству2 KB (40 words) - 10:55, 14 July 2025
- {{P2 topicon|suf=:hu}} __NOTOC__{{Portal 2 level intro menu:hu}}4 KB (662 words) - 03:33, 22 August 2024
- {{first room menu:hu}} : [[File:Hammer texturebrowserSize.png|frame|none|Előnézetek méretének beállítása.]]6 KB (1,096 words) - 04:37, 12 July 2024
- : By default the value used is 1[[Hammer unit|hu]].}}1 KB (210 words) - 13:56, 22 March 2025
- {{first room menu:hu}} # A {{hammer block}} eszköz segítségével hozd létre a padlót. Méretei legyenek mo4 KB (736 words) - 06:03, 12 July 2024
- [[Category:Level Design:hu|Pályaszerkesztés]] {{ACategory|Hammer}}4 KB (684 words) - 03:33, 22 August 2024
- The {{src|4}} engine "game unit" corresponds to the Grid Unit in [[Hammer]] and [[XSI]] editors. The Scale used for Source game maps and models is lo ...s/hammer-units-conversion-tool another useful tool], which integrates into Hammer, for converting all three types of game units into metric or imperial units13 KB (1,507 words) - 16:25, 11 October 2025
- ...ting the Demoman's charging yell (the Demoman's speed will increase to 750 HU/s, and for Demomen this condition will expire when the charge meter empties ...state will cause the player to briefly stop moving, and then return to 450 HU/s. This condition also causes Sentry Guns to ignore the player, which was p20 KB (3,156 words) - 14:22, 28 February 2025
- ...airblast enemies that are closer than {{ent|tf_bot_pyro_shove_away_range}} hammer units to the bot pyro, and projectiles if they are visible to the pyro bot ...ing up their trap if they see an enemy that is less than 500[[Hammer units|hu]] away.35 KB (5,314 words) - 07:18, 20 May 2025