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  • ...former human now infested with a parasitic [[headcrab]], who controls the zombie's movements. One of the more common enemies in the [[Half-Life]] universe, [[File:zombie.jpg|right|200px|Zombie]]
    2 KB (281 words) - 12:39, 12 July 2024
  • {{Dead end|date=January 2024}} Spawns a zombie. This is essentially the z_spawn console command, except (a) you pass a tab
    1 KB (175 words) - 14:02, 15 September 2024
  • {{this is a|point entity|name=commentary_zombie_spawner|series=Left 4 Dead}} It is a manual spawning point for specific types of zombies for the [[Com ...types {{l4d}}{{l4d2}}: Boomer, Common_*, Hunter, Smoker, Tank, Witch.<br> Zombie types {{l4d2}}: Jockey, Charger, Spitter|param=string}}
    931 bytes (141 words) - 23:04, 20 April 2025
  • ...is used to spawn a zombie manually. Generally, it is recommended to leave zombie spawning to the AI Director, however there may be uses for it, such as spaw {{KV|Population|intn=population|string|Zombie population to choose among.}}
    2 KB (298 words) - 20:21, 29 January 2025
  • ...HL2'' folder, containing a script setup that will handle a seemingly dead zombie rise from lying on the ground if the player approaches it. ...keyvalue set to the name of the zombie, that will animate the rise of the zombie.
    2 KB (266 words) - 00:15, 7 January 2024
  • * {{l4d}} [[Base.fgd/Left 4 Dead|Left 4 Dead]] * {{l4d2}} [[Base.fgd/Left 4 Dead 2|Left 4 Dead 2]]
    2 KB (246 words) - 20:14, 14 June 2025
  • ...ival хоррор, сделанный {{L|Valve}}, с использованием движка Source. Left 4 Dead, первоначально назывался Terror-Strike, и начал В Left 4 Dead имеется четыре управляемых человеком пе�
    3 KB (166 words) - 17:27, 12 July 2024
  • {{this is a|brush entity|name=func_playerinfected_clip|series=Left 4 Dead}} It is a simple clip brush that blocks Special Infected controlled by play {{ModernPlacementTip|Far enough from the edges of the map to prevent zombie players from seeing void, nodraw etc.}}
    542 bytes (72 words) - 17:55, 18 July 2025
  • ...me LLC'') created using {{source|4}}. It is the spiritual successor to ''[[Zombie Panic! Source]]'' and was mostly self-funded, but with the help of the Kick {{branch|''[[Left 4 Dead 2]]''}}
    2 KB (370 words) - 05:58, 31 March 2025
  • {{this is a|model entity|name=smoker|series=Left 4 Dead}} By default the AI director tries to spawn him in above survivors (SPAWN_A ...y {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[Left 4 Dead 2/Script Functions/ZSpawn|ZSpawn]] script function can be used.}}
    2 KB (203 words) - 04:34, 19 May 2025
  • {{this is a|model entity|name=spitter|game=Left 4 Dead 2}} By default director tries to spawn her in front of survivors (SPAWN_SPE ...y {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[Left 4 Dead 2/Script Functions/ZSpawn|ZSpawn]] script function can be used.}}
    1 KB (198 words) - 04:34, 19 May 2025
  • ...days after a pandemic outbreak of a viral strain transforming people into zombie-like feral creatures, the games follow the adventures of four survivors att * {{Wikipedia|Left 4 Dead (franchise)|Left 4 Dead franchise}} on Wikipedia
    2 KB (222 words) - 13:37, 13 April 2025
  • {{lang|Info zombie spawn}} {{this is a|point entity|name=info_zombie_spawn|series=Left 4 Dead}}}它用于手动生成丧尸。
    2 KB (128 words) - 07:59, 11 July 2024
  • {{Dead end|date=January 2024}} ...after crashing a van they planned to use to escape, must trek through the zombie-ridden streets to a skyscraper where they have called a rescue helicopter.
    2 KB (325 words) - 08:50, 21 January 2024
  • {{this is a|model entity|series=Left 4 Dead|name=infected}} A Common Infected zombie, controlled by [[NextBot]] AI. Spawning it via Hammer does not work, and it
    1 KB (118 words) - 04:31, 19 May 2025
  • ...pular {{hl|4.1}} [[modification]] [[Zombie Panic]]. Set in the middle of a zombie apocalypse, players start as a small group of survivors attempting to stay It comes with it's own SDK, named [[Zombie_Panic!_Source_SDK|Zombie Panic! Source Mod Tools]].
    6 KB (1,018 words) - 21:08, 14 March 2025
  • To start off, [[Zombie]]s should: The player should never be able to directly see where the zombie popping into existence. Another good idea is to use something eye-catching
    2 KB (324 words) - 09:43, 15 August 2023
  • {{this is a|point entity|name=info_infected_zoo_maker|game=Left 4 Dead 2}} It was used during game development to spawn several rows of '''[[info_ ..."</code> to force all infected spawned via <code>z_spawn</code> to use the zombie you want, while also using <code>nb_stop 1</code> to spawn them in T-pose.
    2 KB (273 words) - 07:18, 20 May 2025
  • {{for|about=the entity in the Left 4 Dead series|the Half-Life NPC|[[npc_hunter]]}} {{this is a|model entity|name=hunter|series=Left 4 Dead}} By default director tries to spawn him in front of survivors (SPAWN_SPECI
    2 KB (337 words) - 04:31, 19 May 2025
  • {{ModStatus|status=dead|size=big|engine=Source|download=}} ...art to flow into the map from various inaccessible streets and alleys. The zombie's numbers, as the name suggests, are more or less infinite. A kill counter
    2 KB (336 words) - 10:31, 5 January 2024
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