Shaders in HUD\
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January 2024
You can help by adding links to this article from other relevant articles.
January 2024
The HUD\
folder of Source Materials.gcf
contains the following shaders:
- UnlitGeneric is used for all the materials here.
However, none of the referred textures (.vtf) exist, so it is likely that this folder no longer serves a purpose. For HUD elements, sprites are used instead. See Shaders in Sprites\.