Shaders in Sprites\
The Sprites\
folder of Source Materials.gcf
contain shaders handling sprites and HUD (Heads-Up Display) elements:
- UnlitGeneric is used for 52 materials.
- Refract is used for the
heatwave.vmt
material. - Refract_DX60 is used for the
heatwave.vmt
material (as a fallback shader for the Refract shader). - Subrect is used for the
fire_floor_subrect.vmt
material.
Dedicated Shaders
The following shaders are more or less exclusively used for this folder:
Sprite
- Used in numerous materials.
predator
- Used in only one material:
predator.vmt
- Not found in released mod code.