Half-Life Deathmatch: Source
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Half-Life Deathmatch: Source
Developer(s)
Publisher(s)
Series
Release date(s)
May 1, 2006
Genre(s)
Mode(s)
Engine
Steam AppID
Written in
Mod support
Yes (
custom
folder)SDK
System requirements
OS: Windows 7 (32/64-bit) Processor: 1.7 GHz RAM: 1GB DirectX 8.1 capable GPU Network: Broadband Internet connection Storage: 4 GB available space |
OS: Ubuntu 12.04 (or later) Processor: Dual core from Intel or AMD at 2.8 GHz, requires support for SSE RAM: 2GB Graphics Acceleration: Nvidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphics Drivers: Nvidia 310, AMD 12.11), OpenGL 2.1 |
Steam Deck compatbility
Playable
Distribution
Links
Half-Life Deathmatch: Source is a recreation of the multiplayer mode of the original Half-Life. It features all the classic weapons and most-played maps, now running on the Source Engine with the signature enhancements and bugs of Half-Life: Source, in addition to new bugs, such as duplicated entities.
Since Half-Life 2's 20th anniversary, both Half-Life Deathmatch: Source and Half-Life 2: Deathmatch are included with Half-Life 2.
See also
External links
- June 10th 2005 Steam Update News (archived) - HLDM:S Announced
GoldSrc Half-Life (also on PS2) • Half-Life: Further Data • Half-Life: Uplink • Half-Life: Opposing Force • Half-Life: Blue Shift • Half-Life: Decay (only in PS2) •
Deathmatch ClassicSource Source 2 Related