Counter-Strike 2 Workshop Tools/Level Design/en
Language subpage
This subpage is used on the Counter-Strike 2 Workshop Tools/Level Design page to display content in English.
If you have edited the language subpage, do not forget to purge the base page by clicking on the button on the right. Otherwise, its contents will not be updated.
Note:Most of the stuff here are placeholder taken from Half-Life: Alyx Workshop Tools for now. Not all pages are fully created yet.
Getting started with CS2's Hammer EditorTodo: Replace & Move all links from "Game Name Workshop Tools" to "Source 2/Docs/", as long if the contents of the page itself applies to other Source 2 games.
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Hammer Minimum Specs
Hammer now leverages GPU accelerated raytracing to both preview and bake lighting for Counter-Strike 2 maps, drastically speeding up compile times, even on lower end hardware. As such, a GPU capable of raytracing is now required for Hammer to be fully functional.
GPU Minimum Specs:
- Nvidia GeForce RTX 2060 (or Quadro/Titan equivalent)
- Note:Although some GTX 10 and 16 cards do support GPU-Accelerated raytracing, Hammer doesn't support GPU-Accelerated raytracing because of lack of RT cores.
- AMD Radeon 6600 XT (or other RDNA 2 cards)
- Intel Arc series(future)
GPU Recommended Specs:
- Nvidia GeForce RTX 2080 Ti+ (or Quadro/Titan equivalent)
- AMD Radeon 6800 XT+ (or other RDNA 2 cards)
- Intel Arc series(future)
Note:Ray-tracing for Intel Arc is not supported at this time, as of Feb 16, 2024
Todo: [ Deprecated] It is still possible to use the old CPU compiler by moving around some files or adding
-lightmapcpu
to resourcecompiler's run parameters; document this (probably on a subpage).