Half-Life Deathmatch: Source
custom folder)Processor: 1.7 GHz
RAM: 1GB
DirectX 8.1 capable GPU
Network: Broadband Internet connection
Storage: 4 GB available space
Processor: Dual core from Intel or AMD 2.8 GHz
RAM: 2GB
GPU: Nvidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Drivers: Nvidia 310.xx, AMD 12.11), OpenGL 2.1
Half-Life Deathmatch: Source is a recreation of the multiplayer mode of the original
Half-Life. It features all the classic weapons and most-played maps, now running on the Source Engine with the signature enhancements and bugs of Half-Life: Source, in addition to new bugs, such as duplicated entities.
Not all deathmatch maps in GoldSrc Half-Life are included in the vanilla game. Gasworks is mysteriously absent, and none of the Further Data or 25th Anniversary maps are present. See the Half-Life 1 page for a list of which maps are present and absent.
Since Half-Life 2's 20th anniversary, buying Half-Life 2 gives you access to Half-Life Deathmatch: Source (but not Half-Life: Source) and
Half-Life 2: Deathmatch, while buying Half-Life Deathmatch: Source separately will give access to Half-Life: Source. Half-Life Deathmatch: Source currently runs on Team Fortress 2 branch, as of a February 18, 2025 update.
See also
- Half-Life Deathmatch: Source Bugs
- Half-Life Deathmatch Source.fgd
- List of Half-Life Deathmatch: Source entities
External links
- June 10th 2005 Steam Update News (archived) - HLDM:S Announced
GoldSrcHalf-Life (also on PS2) • Half-Life: Further Data • Half-Life: Uplink • Half-Life: Opposing Force • Half-Life: Blue Shift • Half-Life: Decay (only in PS2) • Deathmatch Classic
Source
Source 2Related
