This article relates to the game "Counter-Strike 2". Click here for more information.
This article relates to the software/tool "Counter-Strike 2 Workshop Tools". Click here for more information.
This article's documentation is for Source 2. Click here for more information.

Level Design

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< Counter-Strike 2 Workshop Tools
Revision as of 08:16, 8 September 2023 by Haaselh0ff (talk | contribs) (→‎Counter-Strike 2 Hammer: removed page that isn't related to cs2)
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Note.pngNote:Most of the stuff here are placeholder taken from Half-Life: Alyx Workshop Tools for now. Not all pages are fully created yet.

Counter-Strike 2 Hammer

Triggers

References

External Links

  • Source 2 Viewer - Formerly known as VRF; Is able to open VPKs, compiled vmaps and decompile compiled assets (including maps and materials).

Hammer Minimum Specs

Hammer now leverages GPU accelerated raytracing to both preview and bake lighting for Counter-Strike 2 Counter-Strike 2 maps, drastically speeding up compile times, even on lower end hardware. As such, a GPU capable of raytracing is now required for Hammer to be fully functional.

GPU Minimum Specs:

  • Nvidia GeForce RTX 2060 (or Quadro/Titan equivalent)
    • Confirm:Some GTX 10 and 16 cards does support raytracing, at the cost of performance or longer compile times due to lack of RT cores. Does Hammer use GPU accelerated raytracing for cards that lack RT cores?
  • AMD Radeon 6600XT (or other RDNA 2 cards)
  • Intel Arc series[confirm]

GPU Recommended Specs:

  • Nvidia GeForce RTX 2080 Ti+ (or Quadro/Titan equivalent)
  • AMD Radeon 6800XT+ (or other RDNA 2 cards)
  • Intel Arc series[confirm]

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