User contributions for Dmx6
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16 August 2023
- 14:4914:49, 16 August 2023 diff hist +50 Info ricochet (GoldSrc) No edit summary
- 14:4914:49, 16 August 2023 diff hist +50 Item powerup (GoldSrc) No edit summary
- 14:4914:49, 16 August 2023 diff hist +50 Weapon disc (GoldSrc) No edit summary
- 14:4814:48, 16 August 2023 diff hist −27 Weapon supershotgun (GoldSrc) No edit summary
- 14:4814:48, 16 August 2023 diff hist −27 Weapon supernailgun (GoldSrc) No edit summary
- 14:4814:48, 16 August 2023 diff hist −27 Weapon rocketlauncher (GoldSrc) No edit summary
- 14:4814:48, 16 August 2023 diff hist −27 Weapon nailgun (GoldSrc) No edit summary
- 14:4714:47, 16 August 2023 diff hist −27 Weapon grenadelauncher (GoldSrc) No edit summary
- 14:4714:47, 16 August 2023 diff hist −27 Item spikes (GoldSrc) No edit summary
- 14:4714:47, 16 August 2023 diff hist −27 Item shells (GoldSrc) No edit summary
- 14:4714:47, 16 August 2023 diff hist −27 Item rockets (GoldSrc) No edit summary
- 14:4614:46, 16 August 2023 diff hist −27 Item cells (GoldSrc) No edit summary
- 14:4614:46, 16 August 2023 diff hist −27 Item artifact super damage (GoldSrc) No edit summary
- 14:4614:46, 16 August 2023 diff hist −27 Item artifact invulnerability (GoldSrc) No edit summary
- 14:4614:46, 16 August 2023 diff hist −27 Item artifact invisibility (GoldSrc) No edit summary
- 14:4614:46, 16 August 2023 diff hist −27 Item armorInv (GoldSrc) No edit summary
- 14:4514:45, 16 August 2023 diff hist −27 Item armor2 (GoldSrc) No edit summary
- 14:4514:45, 16 August 2023 diff hist −27 Item armor1 (GoldSrc) No edit summary
- 14:4514:45, 16 August 2023 diff hist +344 N Item health (GoldSrc) Created page with "{{entity|item_health<!--sprite=1-->|type=point|engine=gldsrc|game=Deathmatch Classic}} This entity is used to create the healthpack. ==Key Values== {{Hl1_kv_targetname}} ==F..."
- 14:3814:38, 16 August 2023 diff hist +457 N Weapon disc (GoldSrc) Created page with "{{ent not in fgd}} {{entity|weapon_disc|<!--sprite=1-->|type=point|engine=gldsrc|game=Ricochet}} This is the standard Ricochet disc. Normally you wouldn't need to use this ent..."
- 14:3614:36, 16 August 2023 diff hist +240 N Info ricochet (GoldSrc) Created page with "{{obsolete|entity=1}} {{entity|item_ricochet|<!--sprite=1-->|type=point|engine=gldsrc|game=Ricochet}} This entity has been deprecated and is no longer necessary in Ricochet le..."
- 14:3314:33, 16 August 2023 diff hist +553 N Trigger fall (GoldSrc) Created page with "{{entity|trigger_fall|<!--sprite=1-->|type=brush|engine=gldsrc|game=Ricochet}} This entity triggers the twirling falling player sequence. The entity doesn't require any setup...."
- 14:3214:32, 16 August 2023 diff hist 0 Trigger discreturn (GoldSrc) No edit summary
- 14:3214:32, 16 August 2023 diff hist +321 N Trigger discreturn (GoldSrc) Created page with "{{entity|trigger_discreturn|<!--sprite=1-->|type=point|engine=gldsrc|game=Ricochet}} When a disc contacts this entity, the disc is returned to the player. No setup of this ent..."
- 14:2914:29, 16 August 2023 diff hist +615 N Item powerup (GoldSrc) Created page with "{{entity|item_powerup|<!--sprite=1-->|type=point|engine=gldsrc|game=Ricochet}} No setup is necessary for the item_powerup entity. The entity will spawn a random powerup each..."
- 14:2414:24, 16 August 2023 diff hist −825 Trigger jump (GoldSrc) No edit summary
- 14:1914:19, 16 August 2023 diff hist +477 N Info player spectator (GoldSrc) Created page with "{{entity|info_player_spectator|<!--sprite=1-->|type=point|engine=gldsrc|game=Ricochet}} This entity defines a spectator camera. When you are waiting for a game to start, you w..."
- 14:0514:05, 16 August 2023 diff hist +160 N Category:Ricochet entities Created page with "The entities listed below are in addition to the normal Half-Life entities. Category:Entities by game Category:Ricochet" current
- 13:5513:55, 16 August 2023 diff hist +75 Category:Counter-Strike 1 series entities No edit summary
- 13:5513:55, 16 August 2023 diff hist +108 Category:Day of Defeat entities No edit summary
- 13:5513:55, 16 August 2023 diff hist +108 Category:Deathmatch Classic entities No edit summary current
- 13:5213:52, 16 August 2023 diff hist +42 Env fog (GoldSrc) No edit summary
- 13:5113:51, 16 August 2023 diff hist +204 Env fog (GoldSrc) No edit summary
- 13:4513:45, 16 August 2023 diff hist +2 Item armorInv (GoldSrc) No edit summary
- 13:4413:44, 16 August 2023 diff hist +37 N Item armor3 (GoldSrc) Dmx6 moved page Item armor3 (GoldSrc) to Item armorInv (GoldSrc): Correct current Tag: New redirect
- 13:4413:44, 16 August 2023 diff hist 0 m Item armorInv (GoldSrc) Dmx6 moved page Item armor3 (GoldSrc) to Item armorInv (GoldSrc): Correct
- 10:3110:31, 16 August 2023 diff hist +254 Creating a Territorial Control Map for Day of Defeat No edit summary current
- 10:2510:25, 16 August 2023 diff hist −38 Creating an Overview Map for Day of Defeat No edit summary
- 10:2310:23, 16 August 2023 diff hist +116 Creating a Basic Day of Defeat Map No edit summary current
- 09:0609:06, 16 August 2023 diff hist +668 N Dod point relay (GoldSrc) Created page with "{{entity|dod_point_relay|<!--sprite=1-->|type=point|engine=gldsrc|game=Day of Defeat}} This entity is used to explicitly set which team holds a {{ent|dod_control_point_(GoldSr..."
- 08:3108:31, 16 August 2023 diff hist −1,920 List of Opposing Force entities No edit summary
- 07:2107:21, 16 August 2023 diff hist +3,954 N Info doddetect (GoldSrc) Created page with "{{entity|info_doddetect|<!--sprite=1-->|type=point|engine=gldsrc|game=Day of Defeat}} This entity defines the DoD Game rules and is used to set things like the new Paratrooper..."
- 06:5906:59, 16 August 2023 diff hist +1,703 N Dod score ent (GoldSrc) Created page with "{{entity|dod_score_ent|<!--sprite=1-->|type=point|engine=gldsrc|game=Day of Defeat}} This entity is used to give points to the winning team at the end of the round. This entit..."
- 06:4106:41, 16 August 2023 diff hist +1,029 N Dod object goal (GoldSrc) Created page with "{{entity|dod_object_goal|<!--sprite=1-->|type=brush|engine=gldsrc|game=Day of Defeat}} This is a brush based target volume for a <code>dod_object</cod..."
- 06:2806:28, 16 August 2023 diff hist +2,947 N Dod object (GoldSrc) Created page with "{{entity|dod_object|<!--sprite=1-->|type=point|engine=gldsrc|game=Day of Defeat}} This entity is used when you want a player to "Pick" an item up and "Use" it. Examples: *The..."
- 02:5102:51, 16 August 2023 diff hist +33 N Env model Dmx6 moved page Env model to Env model (GoldSrc): To be consistent with the other articles of GoldSrc Entity Articles current Tag: New redirect
- 02:5102:51, 16 August 2023 diff hist 0 m Env model (GoldSrc) Dmx6 moved page Env model to Env model (GoldSrc): To be consistent with the other articles of GoldSrc Entity Articles
- 02:4902:49, 16 August 2023 diff hist +2 m Env model (GoldSrc) No edit summary
- 02:4802:48, 16 August 2023 diff hist +514 Env model (GoldSrc) No edit summary