item_health

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item_health is a point entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create the healthpack.

Key Values


Targetname:
Name (targetname) <targetname>
The targetname that other entities refer to this entity by.

Flags

  •  [1] : Rotten
       If enabled, this health item uses a different model and give 15 HP instead of the default 25 HP.
  •  [2] : Megahealth
       If enabled, this health item uses a different model and give 100 HP instead of the default 25 HP. This is the only variant of health that can make the player HP goes beyond 100 HP (the max. limit being 250 HP).
  •  [2048] : Not In Deathmatch