item_shells
		
		
		
		
		
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|  Class hierarchy | 
|---|
| CItemAmmoShells | 
|  quake_items.cpp | 
item_shells  is a   model entity  available in  Deathmatch Classic. This entity is used to create the Shell Armor Box for the
 Deathmatch Classic. This entity is used to create the Shell Armor Box for the weapon_supershotgun Weapon.
Keyvalues
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Big : [1] !FGD
- If ticked doubles the amount of ammo given and changes the world model. Workaround:Not in FGD by default. Use this FGD file to get this working. Workaround:Not in FGD by default. Use this FGD file to get this working.
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when deathmatch(multiplayer) is enabled.