User contributions for Ficool2
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11 May 2023
- 02:0502:05, 11 May 2023 diff hist +173 Ambient generic Note about soundmixer
- 02:0302:03, 11 May 2023 diff hist +401 Team Fortress 2/Scripting/Script Functions Note about soundmixer
- 01:5901:59, 11 May 2023 diff hist +34,876 N Soundmixer Created page with "'''Soundmixers''' define volume control over various sound categories, known as 'mix groups'. Sounds will be automatically assigned to the corresponding mixer group at runtime..."
7 May 2023
- 07:2707:27, 7 May 2023 diff hist +337 Training annotation Add information about the more powerful VScript annotation
2 May 2023
- 07:1307:13, 2 May 2023 diff hist +237 Team Fortress 2/Scripting/Script Functions Bug with RotatePosition calculation
27 April 2023
- 08:2208:22, 27 April 2023 diff hist +73 Team Fortress 2/Scripting/Script Functions Remove non sensical description for PrecacheEntityFromTable and elaborate it
16 April 2023
- 11:5811:58, 16 April 2023 diff hist +435 Team Fortress 2/Scripting/Script Functions Add note on how to allow world to trigger OnTakeDamage
14 April 2023
- 05:2805:28, 14 April 2023 diff hist +73 Team Fortress 2/Scripting/Script Functions Update SendToConsole and SendToServerConsole to be more descriptive
- 05:2405:24, 14 April 2023 diff hist −67 Team Fortress 2/Scripting/Script Functions This crash appears to have been fixed already
13 April 2023
- 02:3102:31, 13 April 2023 diff hist +2 Team Fortress 2/Scripting/Script Functions Typo in netprop name
12 April 2023
- 16:4816:48, 12 April 2023 diff hist +159 Team Fortress 2/Scripting/Script Functions Add link to better datamaps with type info
- 05:3905:39, 12 April 2023 diff hist +161 Team Fortress 2/Scripting/Script Functions/Constants Add warning regarding constant access
11 April 2023
- 14:3214:32, 11 April 2023 diff hist +90 Team Fortress 2/Scripting/VScript Examples Add link to generic server event list
- 06:4806:48, 11 April 2023 diff hist +87 Blend sequence Note that blend command creates a pose parameter
- 03:5603:56, 11 April 2023 diff hist +51 WorldVertexTransition Note that $vertexalpha requires $vertexcolor
- 03:5103:51, 11 April 2023 diff hist +18 Team Fortress 2/Scripting/Script Functions Add margin parameter to DebugDrawFilled
10 April 2023
- 06:4006:40, 10 April 2023 diff hist 0 Team Fortress 2/Scripting/Script Functions/Constants TEAM_ANY is -2, not -1
8 April 2023
- 07:4907:49, 8 April 2023 diff hist +1,013 Team Fortress 2/Scripting/VScript Examples Add changed netprops example
6 April 2023
- 09:5809:58, 6 April 2023 diff hist +872 Team Fortress 2/Scripting/Script Functions Misc documentation
- 09:4409:44, 6 April 2023 diff hist +63 Team Fortress 2/Scripting/Script Functions Add note about null player in ScreenFade
- 09:4309:43, 6 April 2023 diff hist +220 Team Fortress 2/Scripting/Script Functions Add note regarding ForceChangeTeam and dueling
3 April 2023
- 13:0413:04, 3 April 2023 diff hist +187 Team Fortress 2/Scripting/Script Functions Add note regarding banned netprops
1 April 2023
- 16:0716:07, 1 April 2023 diff hist +344 Team Fortress 2/Scripting/Script Functions Add warning regarding casti2f and castf2i
31 March 2023
- 08:0908:09, 31 March 2023 diff hist 0 HDR Skybox Creation Change SDR -> LDR, the engine refers to it as only LDR so it should be treated in such context
- 08:0908:09, 31 March 2023 diff hist +4 HDR Change SDR -> LDR and note that SDR is the industry-standard term
- 08:0708:07, 31 March 2023 diff hist 0 Advanced HDR Change SDR -> LDR, the engine refers to it as only LDR so it should be treated in such context
- 08:0508:05, 31 March 2023 diff hist 0 Sky (Source 1 shader) Change SDR -> LDR, the engine refers to it as only LDR so it should be treated in such context
- 08:0108:01, 31 March 2023 diff hist −5 Cubemaps Change SDR -> LDR, the engine refers to it as only LDR so it should be treated in such context
30 March 2023
- 11:1511:15, 30 March 2023 diff hist +349 $collisionjoints Add note about broken prop_dynamic behavior with 1 joint, and a workaround
29 March 2023
- 15:2815:28, 29 March 2023 diff hist +1 Point spotlight No edit summary
- 15:2815:28, 29 March 2023 diff hist +50 Env soundscape No edit summary
- 15:2715:27, 29 March 2023 diff hist +3 Env soundscape No edit summary
- 15:2715:27, 29 March 2023 diff hist +82 Env soundscape No edit summary
- 15:2315:23, 29 March 2023 diff hist +474 Point spotlight No edit summary
- 15:1615:16, 29 March 2023 diff hist −19 VScript Unnecessary merge notice, Squirrel article relates to only the language itself and not the game specific implementations
- 15:1415:14, 29 March 2023 diff hist −74 Squirrel Squirrel has not changed significantly between version 2 and version 3, split is not necessary
26 March 2023
- 04:3004:30, 26 March 2023 diff hist +370 List of Team Fortress 2 console commands and variables Mention that VScript can set devonly convars
20 March 2023
- 12:4112:41, 20 March 2023 diff hist −2 Team Fortress 2/Scripting/Script Functions TF2 upgraded to Squirrel 3.2 as of latest update
19 March 2023
- 10:1210:12, 19 March 2023 diff hist +74 Team Fortress 2/Scripting/Script Functions Note that dev-only convars can be set
18 March 2023
- 08:0908:09, 18 March 2023 diff hist +113 $definebone Note about multiple definitions
14 March 2023
- 14:1014:10, 14 March 2023 diff hist +378 Item teamflag Add missing ForceResetSilent and ForceResetAndDisableSilent inputs
13 March 2023
- 13:3613:36, 13 March 2023 diff hist +43 Game text Note that Hammer++ supports newlines
- 06:3606:36, 13 March 2023 diff hist +26 Point worldtext Hammer++ supports newlines in entities
6 March 2023
- 05:5505:55, 6 March 2023 diff hist +798 Team Fortress 2/Scripting/Script Functions Add networking warning about using KeyvalueFromX methods
4 March 2023
- 04:4104:41, 4 March 2023 diff hist +2,005 Team Fortress 2/Scripting/Script Functions Add string methods for convenience
2 March 2023
- 05:2105:21, 2 March 2023 diff hist +224 Team Fortress 2/Scripting/Script Functions Clarify that the input hook naming inconsistency appears to be unique per entity class
23 February 2023
- 16:2116:21, 23 February 2023 diff hist +4,774 Team Fortress 2/Scripting/VScript Examples Add more examples
20 February 2023
- 08:3308:33, 20 February 2023 diff hist +400 Team Fortress 2/Scripting/Script Functions Note that OnTakeDamage is a pre-hook and that events can be used as an effective post hook
12 February 2023
- 08:4108:41, 12 February 2023 diff hist −24 Team Fortress 2/Scripting/Script Functions Consistency in name label for Input/OnGameEvent
11 February 2023
- 12:0912:09, 11 February 2023 diff hist +331 Team Fortress 2/Scripting/Script Functions Add note on how to specify multiple keys for SpawnEntityFromTable (example from Mr. Burguers)