Soundmixer

From Valve Developer Community
Jump to: navigation, search

Soundmixers define volume control over various sound categories, known as 'mix groups'. Sounds will be automatically assigned to the corresponding mixer group at runtime using the file name (matched by substring), entity classname, channel, and soundlevel. Custom sounds can be put under these categories by naming them accordingly, to make them louder (or quieter) than normally possible without stacking.

An example of usage: Team Fortress 2 Team Fortress 2 uses a freeze-cam specific soundmixer to quieten most sounds in the game except for player dialog and important sound cue.


Blank image.pngTodo: Merge documentation from script/soundmixers.txt into this page.


Blank image.pngTodo: Left 4 Dead 2 has an extended soundmixers system which also needs to be documented. Mix layers have two additional columns which have unknown purpose.


Note.pngNote:Despite what the documentation states, soundmixers appear to apply to all sounds in the game, not just soundscapes.

Game-specific soundmixer list

Team Fortress 2 Team Fortress 2

GROUPRULES

Group Name File Name Classname Channel Min Soundlevel Max Soundlevel Priority Ducked Causes Ducking Duck Percent Ducker Threshold
MVM_All mvm/ 50 0 0 100 40
QuestAlert ui/quest 65 0 1 100 40
QuestPauling vo/pauling/ 65 0 1 100 40
bullethit impact_bullet 50 0 0 100 40
bulletmiss nearmiss 50 0 0 100 40
Explosions explo 120 50 0 1 100 40
Player_Suit fvox/ Player 50 0 0 100 40
Player_Weapons_Loud weapon Player 140 50 0 1 100 40
Player_Weapons weapon Player 50 0 1 100 40
Player player/ Player 50 0 0 100 40
Player physics/ Player 50 0 0 100 40
NPC_Voice NPC CHAN_VOICE 50 0 1 100 40
NPC_Weapons_Loud NPC CHAN_WEAPON 140 50 0 1 100 40
NPC_Weapons NPC CHAN_WEAPON 50 0 1 100 40
NPC_Body NPC CHAN_BODY 50 0 0 100 40
NPC_Looping NPC CHAN_STATIC 50 0 0 100 40
NPC NPC 50 0 0 100 40
STRIDER_WEAPON strider_weapon 140 50 0 1 100 40
Ambient_Alarms ambient/alarms 20 1 0 60 40
Ambient_Atmosphere ambient/atmos 20 1 0 60 40
Ambient_Wind ambient/wind 20 1 0 60 40
Ambient_Water ambient/water 20 1 0 60 40
Ambient_Fire ambient/fire 20 1 0 60 40
Ambient_Gas ambient/gas 20 1 0 60 40
Ambient_Levels ambient/levels 20 1 0 60 40
Ambient_Creatures ambient/creatures 20 1 0 60 40
Ambient_Machines ambient/machines 50 1 0 60 40
Trains plats/ 50 0 0 100 40
Doors doors/ 50 0 0 100 40
Buttons buttons/ 50 0 0 100 40
Items items/ 50 0 0 100 40
Beams beams/ 50 0 0 100 40
Vehicles vehicles/ 20 1 0 68 40
Vehicles_Looping vehicles/ CHAN_STATIC 20 1 0 68 40
MainMenuMusic ui/gamestartup 50 0 0 100 40
UI common/ 50 0 0 100 40
UI ui/ 50 0 0 100 40
Physics physics/ 50 0 0 100 40
Ambient ambien 50 0 0 100 40
Music music/ 25 1 1 75 40
Dialog vo/ 60 0 1 100 20
Dialog combined/ 60 0 1 100 20
Combat weapon 110 50 0 0 100 40
Combat explo 110 50 0 0 100 40
Weapons weapon 120 50 0 0 100 40
Quiet 0 70 50 0 0 100 40
Medium 71 90 50 0 0 100 40
Loud 91 100 50 0 0 100 40
VeryLoud 101 149 50 0 0 100 40
SuperLoud 150 50 0 0 100 40
FreezeCam /freeze_cam 65 0 1 100 40
WinSounds misc/your_team 65 0 0 100 40
FlagWarnings vo/intel 65 0 0 100 40
CaptureWarnings vo/announcer_last 65 0 0 100 40
PlayerVoice ?VoiceSfx 65 0 1 100 40
DemomanTaunts vo/taunts/demoman 65 0 0 100 40
EngineerTaunts vo/taunts/engineer 65 0 0 100 40
HeavyTaunts vo/taunts/heavy 65 0 0 100 40
MedicTaunts vo/taunts/medic 65 0 0 100 40
PyroTaunts vo/taunts/pyro 65 0 0 100 40
ScoutTaunts vo/taunts/scout 65 0 0 100 40
SniperTaunts vo/taunts/snipe 65 0 0 100 40
SoldierTaunts vo/taunts/soldier 65 0 0 100 40
SpyTaunts vo/taunts/spy 65 0 0 100 40
Tf_music misc/tf 65 0 0 100 40
BuffBanner weapons/buff_banner_horn 65 0 0 100 40
Doors doors/generic 65 0 0 100 40
PlayerAnimations player/taunt 65 0 0 100 40
All 50 0 0 100 40

Default_Mix

Group Name Mix Value
MVM_All 1.0
QuestAlert .72
QuestPauling .72
Explosions 0.90
Player_Weapons_Loud 1.0
Player_Suit 0.56
Weapons 0.79
AHELI_WEAPON 0.85
GUNSHIP_WEAPON 0.85
STRIDER_WEAPON 0.85
bullethit 0.67
Music 0.81
MainMenuMusic 0.3
All 0.72

Display_Mix

Group Name Mix Value
MVM_All 1.0
Explosions 1.0
Physics 0.7
Ambient 0.7
Music 0.7
Vehicles 0.7
Vehicles_Looping 0.7
Ambient_Alarms 0.7
Trains 0.7
Doors 0.7
Buttons 0.7
Items 0.7
Beams 0.7
UI 0.7
bullethit 0.7
bulletmiss 0.7
Player_Suit 0.7
Player_Weapons_Loud 0.7
Player_Weapons 0.7
Player 0.7
NPC_Voice 0.7
NPC_Weapons 0.7
NPC_Weapons_Loud 0.7
NPC_Body 0.7
NPC_Looping 0.7
AHELI_WEAPON 1.0
GUNSHIP_WEAPON 1.0
STRIDER_WEAPON 1.0
NPC 0.7
Dialog 0.7
Weapons 0.8
Alyx_Dialog 0.7
Citizen_Dialog 0.7
Barney_Dialog 0.7
Metrocop_Dialog 0.7
Soldier_Dialog 0.7
All 0.7

Voicetest_Mix

Group Name Mix Value
MVM_All 1.0
NPC_Voice 1.0
Dialog 1.0
Alyx_Dialog 1.0
Citizen_Dialog 1.0
Barney_Dialog 1.0
Metrocop_Dialog 1.0
Soldier_Dialog 1.0
All 0.1

Citadel_Dialog_Only

Group Name Mix Value
MVM_All 1.0
NPC_Voice 0.72
Dialog 0.72
Alyx_Dialog 0.72
Gman_Dialog 0.72
Music 0.81
All 0.01

FreezeCam_Only

Group Name Mix Value
MVM_All 1.0
FreezeCam 0.72
WinSounds 0.72
FlagWarnings 0.72
CaptureWarnings 0.72
PlayerVoice 0.72
DemomanTaunts 0.72
EngineerTaunts 0.72
HeavyTaunts 0.72
MedicTaunts 0.72
PyroTaunts 0.72
ScoutTaunts 0.72
SniperTaunts 0.72
SoldierTaunts 0.72
SpyTaunts 0.72
Tf_music 0.72
BuffBanner 0.72
All 0.01

Menu_Only

Group Name Mix Value
Doors 0.99
PlayerAnimations 0.99
All 0.01

Half-Life 2 Half-Life 2

GROUPRULES

Group Name File Name Classname Channel Min Soundlevel Max Soundlevel Priority Ducked Causes Ducking Duck Percent Ducker Threshold
Vort_Dialog /vort 60 0 1 100 20
Alyx_Dialog /alyx 60 0 1 100 20
Alyx_Dialog /al_ 60 0 1 100 20
Citizen_Dialog /citizen 60 0 1 100 20
Citizen_Dialog /female 60 0 1 100 20
Citizen_Dialog /male 60 0 1 100 20
Monk_Dialog /monk 60 0 1 100 20
Eli_Dialog /eli_ 60 0 1 100 20
Kleiner_Dialog /kl_ 60 0 1 100 20
Breen_Dialog /br_ 60 0 1 100 20
Mossman_Dialog /mo_ 60 0 1 100 20
Barney_Dialog /ba_ 60 0 1 100 20
Gman_Dialog /gman_ 60 0 1 100 20
Metrocop_Dialog /mcop 60 0 1 100 20
Soldier_Dialog /cs_ 60 0 1 100 20
bullethit impact_bullet 50 0 0 100 40
bulletmiss nearmiss 50 0 0 100 40
Explosions explo 120 50 0 1 100 40
Player_Suit fvox/ Player 50 0 0 100 40
Player_Weapons_Loud weapon Player 140 50 0 1 100 40
Player_Weapons weapon Player 50 0 1 100 40
Player player/ Player 50 0 0 100 40
Player physics/ Player 50 0 0 100 40
NPC_Voice NPC CHAN_VOICE 50 0 1 100 40
NPC_Weapons_Loud NPC CHAN_WEAPON 140 50 0 1 100 40
NPC_Weapons NPC CHAN_WEAPON 50 0 1 100 40
NPC_Body NPC CHAN_BODY 50 0 0 100 40
NPC_Looping NPC CHAN_STATIC 50 0 0 100 40
NPC NPC 50 0 0 100 40
AHELI_WEAPON aheli_weapon 140 50 0 1 100 40
GUNSHIP_WEAPON gunship_weapon 140 50 0 1 100 40
STRIDER_WEAPON strider_weapon 140 50 0 1 100 40
Ambient_Alarms ambient/alarms 20 1 0 60 40
Ambient_Atmosphere ambient/atmos 20 1 0 60 40
Ambient_Wind ambient/wind 20 1 0 60 40
Ambient_Water ambient/water 20 1 0 60 40
Ambient_Fire ambient/fire 20 1 0 60 40
Ambient_Gas ambient/gas 20 1 0 60 40
Ambient_Levels ambient/levels 20 1 0 60 40
Ambient_Creatures ambient/creatures 20 1 0 60 40
Ambient_Machines ambient/machines 50 1 0 60 40
Trains plats/ 50 0 0 100 40
Doors doors/ 50 0 0 100 40
Buttons buttons/ 50 0 0 100 40
Items items/ 50 0 0 100 40
Beams beams/ 50 0 0 100 40
Vehicles vehicles/ 20 1 0 68 40
Vehicles_Looping vehicles/ CHAN_STATIC 20 1 0 68 40
UI common/ 50 0 0 100 40
UI ui/ 50 0 0 100 40
Physics physics/ 50 0 0 100 40
Ambient ambien 50 0 0 100 40
Music music/ 25 1 1 75 40
Dialog vo/ 60 0 1 100 20
Dialog combined/ 60 0 1 100 20
Combat weapon 110 50 0 0 100 40
Combat explo 110 50 0 0 100 40
Weapons weapon 120 50 0 0 100 40
Quiet 0 70 50 0 0 100 40
Medium 71 90 50 0 0 100 40
Loud 91 100 50 0 0 100 40
VeryLoud 101 149 50 0 0 100 40
SuperLoud 150 50 0 0 100 40
All 50 0 0 100 40

Default_Mix

Group Name Mix Value
Explosions 0.90
Player_Weapons_Loud 1.0
Player_Suit 0.56
Weapons 0.79
AHELI_WEAPON 0.85
GUNSHIP_WEAPON 0.85
STRIDER_WEAPON 0.85
bullethit 0.67
Music 0.81
All 0.72

Display_Mix

Group Name Mix Value
Explosions 1.0
Physics 0.7
Ambient 0.7
Music 0.7
Vehicles 0.7
Vehicles_Looping 0.7
Ambient_Alarms 0.7
Trains 0.7
Doors 0.7
Buttons 0.7
Items 0.7
Beams 0.7
UI 0.7
bullethit 0.7
bulletmiss 0.7
Player_Suit 0.7
Player_Weapons_Loud 0.7
Player_Weapons 0.7
Player 0.7
NPC_Voice 0.7
NPC_Weapons 0.7
NPC_Weapons_Loud 0.7
NPC_Body 0.7
NPC_Looping 0.7
AHELI_WEAPON 1.0
GUNSHIP_WEAPON 1.0
STRIDER_WEAPON 1.0
NPC 0.7
Dialog 0.7
Weapons 0.8
Alyx_Dialog 0.7
Citizen_Dialog 0.7
Barney_Dialog 0.7
Metrocop_Dialog 0.7
Soldier_Dialog 0.7
All 0.7

Voicetest_Mix

Group Name Mix Value
NPC_Voice 1.0
Dialog 1.0
Alyx_Dialog 1.0
Citizen_Dialog 1.0
Barney_Dialog 1.0
Metrocop_Dialog 1.0
Soldier_Dialog 1.0
All 0.1

Citadel_Dialog_Only

Group Name Mix Value
NPC_Voice 0.72
Dialog 0.72
Alyx_Dialog 0.72
Gman_Dialog 0.72
Music 0.81
All 0.01

Left 4 Dead 2 Left 4 Dead 2

MixGroups

Group Name File Name Classname Channel Min Soundlevel Max Soundlevel Priority Ducked Causes Ducking Duck Percent Ducker Threshold
LOUD LOUD 50 0 0 100 40
survivalAwards ui/Survival 50 0 0 100 40
L4D ui/gamestartup 50 0 0 100 40
UI ui/ 50 0 0 100 40
commentary commentary/ 50 0 0 100 40
voip ?VoiceSfx 50 0 0 100 40
localSurvivor50CalFire 50cal_shoot localPlayer 75 0 0 100 40
localSurvivorGrenadeFire grenadefire localPlayer 75 0 0 100 40
localSurvivorGunFire gunfire localPlayer 75 0 0 100 40
localSurvivorGunOther gunother localPlayer 75 0 0 100 40
localSurvivorVO player/survivor/voice localPlayer 75 0 0 100 40
localSurvivorHitInt player/survivor/hit/int localPlayer 75 0 0 100 40
localSurvivorHit player/survivor/hit localPlayer 75 0 0 100 40
localSurvivorSplat player/survivor/splat localPlayer 75 0 0 100 40
localSurvivorSwing player/survivor/swing localPlayer 75 0 0 100 40
localSurvivorHeal player/survivor/heal localPlayer 75 0 0 100 40
localSurvivorFeet footsteps/survivor localPlayer 75 0 0 100 40
globalSurvivorGunFire gunfire 65 0 0 100 40
globalSurvivorGunOther gunother 75 0 0 100 40
globalSurvivorVO player/survivor/voice 75 0 0 100 40
globalSurvivorFeet survivor 75 0 0 100 40
localInfectedFeetWalk player/footsteps/infected/walk localplayer 25 0 0 75 40
localInfectedFeetRun player/footsteps/infected/run localplayer 25 0 0 75 40
InfectedFeetWalk player/footsteps/infected/walk 25 0 0 75 40
InfectedFeetRun player/footsteps/infected/run 25 0 0 75 40
InfectedIdle npc/infected/idle 25 0 0 75 40
InfectedRageAt npc/infected/action/rageat 25 0 0 75 40
InfectedAction npc/infected/action 25 0 0 75 40
InfectedGore npc/infected/gore 25 0 0 75 40
Infected npc/infected/ 25 0 0 75 40
TankVOAttack tank/voice/attack 25 0 0 75 40
TankVOIdle tank/voice/idle 25 0 0 75 40
TankVODie tank/voice/die 25 0 0 75 40
TankVOGrowl tank/voice/growl 25 0 0 75 40
TankVOYell tank/voice/yell 25 0 0 75 40
TankVOPain tank/voice/pain 25 0 0 75 40
TankHit tank/hit 25 0 0 75 40
TankAttack tank/Attack 25 0 0 75 40
TankFall body/tank/ 25 0 0 75 40
TankFeet footsteps/tank/ 25 0 0 75 40
TankBoulders concrete_impact_hard 25 0 0 75 40
WitchFeet footsteps/witch/ 25 0 0 75 40
Witch npc/witch/ 25 0 0 75 40
PZVOWarn voice/warn/ 25 0 0 75 40
PZVODeath voice/death/ 25 0 0 75 40
PZBoomerVOIdle player/Boomer/voice/idle 25 0 0 75 40
PZBoomerVOAction player/Boomer/voice/action 25 0 0 75 40
PZBoomerVOAttack player/Boomer/voice/attack 25 0 0 75 40
PZBoomerVOAlert player/Boomer/voice/alert 25 0 0 75 40
PZBoomerHit player/Boomer/hit/ 25 0 0 75 40
PZBoomerFeet footsteps/Boomer/ 25 0 0 75 40
PZBoomerFall player/Boomer/fall/ 25 0 0 75 40
PZBoomerVomit player/Boomer/voice/vomit/ 25 0 0 75 40
PZBoomerExplode player/Boomer/explode/ 25 0 0 75 40
PZSmoker player/Smoker/ 25 0 0 75 40
PZHunterVOIdle player/Hunter/voice/idle 25 0 0 75 40
PZHunterVOAttack player/Hunter/voice/attack 25 0 0 75 40
PZHunterVOMiss player/Hunter/voice/miss 25 0 0 75 40
PZHunterVODie player/Hunter/voice/death 25 0 0 75 40
PZHunterVO player/Hunter/voice 25 0 0 75 40
PZHunterAttack player/Hunter/attack 25 0 0 75 40
PZHunterHit player/Hunter/hit 25 0 0 75 40
PZChargerVOAttack player/Charger/voice/attack 25 0 0 75 40
PZChargerVO player/Charger/voice 25 0 0 75 40
PZChargerHit player/Charger/hit 25 0 0 75 40
PZChargerFeet player/footsteps/Charger 25 0 0 75 40
PZCharger player/Charger 25 0 0 75 40
PZSpitter player/spitter 25 0 0 75 40
PZJockey player/jockey 25 0 0 75 40
PZHit player/PZ/hit 25 0 0 75 40
PZ player/PZ/ 25 0 0 75 40
Feet player/footsteps 25 0 0 75 40
pzAttackMusic music/pzattack/ 60 0 0 100 10
safeMusic music/safe/ 25 0 0 75 40
mobRulesMusic music/terror/MobRules 60 0 0 100 10
zombatMusic3 music/zombat/danger/ 60 0 0 100 10
zombatMusic2 music/zombat/slayer/ 60 0 0 100 10
zombatMusic music/zombat/ 60 0 0 100 10
stMusic music/stmusic/ 60 0 0 100 10
cpMusic music/cpmusic/ 60 0 0 100 10
glimpseMusic music/glimpse 25 0 0 75 40
contagionMusic music/contagion 25 0 0 75 40
theEndMusic music/the_end 25 0 0 75 40
bankMusic music/tank 25 0 0 75 40
undeathMusic music/undeath 25 0 0 75 40
unaliveMusic music/unalive 25 0 0 75 40
bitchRageMusic music/witch/WitchEncroacher 25 0 0 75 40
bitchMusic music/witch 25 0 0 75 40
terrorMusic music/terror 25 0 0 75 40
mobMusic music/mob 25 0 0 75 40
bloodMusic music/blood 25 0 0 75 40
localHitMusic music/tags localPlayer 25 0 0 75 40
hitMusic music/tags 25 0 0 75 40
bacteriaMusic music/bacteria 25 0 0 75 40
zombieChoirMusic music/zombieChoir 25 0 0 75 40
flumusic music/flu 25 0 0 75 40
scavengeMusic music/scavenge 25 0 0 75 40
Music music/ 25 0 0 75 40
localPlayer localPlayer 50 0 0 100 40
npc_whitaker npc/whitaker 25 0 0 75 40
npc_soldier npc/soldier 45 0 0 10 40
npc npc 25 0 0 75 40
animation animation 25 0 0 75 40
shellTink weapons/fx/tink 25 0 0 75 40
shellRicochet weapons/fx/ric 25 0 0 75 40
bullethitFlesh flesh_impact_bullet 50 0 0 100 40
bullethit impact_bullet 50 0 0 100 40
bulletmiss nearmiss 50 0 0 100 40
molotov molotov 50 0 0 100 40
Explosions explo 120 50 0 0 100 40
Player player/ Player 50 0 0 100 40
thunder_close rainscapes/thunder_close 45 0 0 10 40
Rain rainscapes/rain 45 0 0 10 40
alarms ambient/alarms 45 0 0 10 40
Ambient ambient 45 0 0 10 40
liftSqueek plats/squeekmove1 50 0 0 100 40
Doors doors/ 50 0 0 100 40
Buttons buttons/ 50 0 0 100 40
Items items/ 50 0 0 100 40
Beams beams/ 50 0 0 100 40
CarAlarm vehicles/car_alarm 20 0 0 68 40
helicopter vehicles/helicopter 20 0 0 68 40
boat vehicles/boat 20 0 0 68 40
Vehicles vehicles/ 20 0 0 68 40
PhysicsBody physics/body 50 0 0 100 40
Physics physics/ 50 0 0 100 40
Weapons weapon 110 50 0 0 100 40
All 50 0 0 100 40

Default_Mix

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
LOUD 3.0 1.0 1.0
survivalAwards 1.0 1.0 1.0
UI 0.7 1.0 0.0
L4D 0.32 1.0 0.0
commentary 1.0 1.0 0.0
voip 1.0 1.0 0.0
localSurvivor50CalFire 1.0 1.0 0.4
localSurvivorGrenadeFire 1.0 1.0 0.4
localSurvivorGunFire 0.6 1.0 0.4
localSurvivorGunOther 0.6 1.0 0.6
localSurvivorVO 0.87 1.7 0.4 0.1
localSurvivorHitInt 1.0 1.0 1.0
localSurvivorSplat 0.8 1.0 1.0
localSurvivorHit 1.0 1.0 1.0
localSurvivorSwing 0.6 1.0 0.3
localSurvivorHeal 0.5 1.0 0.5
localSurvivorFeet 0.6 1.0 0.7
globalSurvivorGunFire 0.6 1.0 1.0
globalSurvivorGunOther 0.55 1.0 1.0
globalSurvivorVO 1.2 1.35 0.45 0.35
globalSurvivor 0.7 1.0 1.0
pzAttackMusic 1.0 1.0 1.0
mobRulesMusic 0.8 1.0 1.0
zombatMusic 0.56 1.0 1.0
zombatMusic2 0.6 1.0 1.0
zombatMusic3 1.0 1.0 1.0
stMusic 0.4 1.0 1.0
cpMusic 0.35 1.0 1.0
glimpseMusic 0.7 1.0 1.0
contagionMusic 0.6 1.0 1.0
theEndMusic 0.7 1.0 1.0
bankMusic 0.84 1.0 1.0
undeathMusic 0.9 1.0 1.0
unaliveMusic 1.0 1.0 0.0
bitchRageMusic 0.7 1.0 1.0
bitchMusic 0.83 1.0 1.0
terrorMusic 0.8 1.0 1.0
mobMusic 0.98 1.0 1.0
bloodMusic 0.7 1.0 1.0
localHitMusic 0.0 1.0 0.0
hitMusic 1.0 1.0 1.0
bacteriaMusic 0.95 1.0 1.0
zombieChoirMusic 0.85 1.0 1.0
safeMusic 1.0 1.0 1.0
flumusic 2.0 1.0 1.0
scavengeMusic 2.0 1.0 1.0
Music 0.7 1.0 1.0
localInfectedFeetWalk 0.15 0.85 1.0
localInfectedFeetRun 0.15 0.85 1.0
InfectedFeetWalk 0.6 0.85 1.0
InfectedFeetRun 1.0 1.0 1.0
InfectedIdle 0.89 1.0 1.0
InfectedRageAt 0.98 1.0 1.0
InfectedAction 0.86 1.0 1.0
InfectedGore 0.64 1.0 1.0
Infected 0.78 1.0 1.0
TankVOAttack 0.95 1.0 1.0
TankVOIdle 0.75 1.0 1.0
TankVODie 0.9 1.0 1.0
TankVOGrowl 0.8 1.0 1.0
TankVOYell 1.0 1.0 1.0
TankVOPain 1.0 1.0 1.0
TankHit 0.8 1.0 1.0
TankBoulders 1.0 1.0 1.0
TankAttack 0.9 1.0 1.0
TankFall 0.7 1.0 1.0
TankFeet 0.85 1.0 1.0
WitchFeet 0.7 1.0 1.0
Witch 0.88 1.0 1.0
PZVOWarn 1.0 1.0 1.0
PZVODeath 1.0 1.0 1.0
PZBoomerVOIdle 0.9 1.0 1.0
PZBoomerVOAction 0.85 1.0 1.0
PZBoomerVOAttack 0.9 1.0 1.0
PZBoomerVOAlert 0.85 1.0 1.0
PZBoomerHit 0.7 1.0 1.0
PZBoomerFeet 0.8 1.0 1.0
PZBoomerFall 0.7 1.0 1.0
PZBoomerVomit 1.0 1.0 1.0
PZBoomerExplode 1.0 1.0 1.0
PZSmoker 1.0 1.0 1.0
PZHunterVOIdle 0.75 1.0 1.0
PZHunterVOAttack 1.0 1.0 1.0
PZHunterVOMiss 0.8 1.0 1.0
PZHunterVODie 1.0 1.0 1.0
PZHunterVO 0.8 1.0 1.0
PZHunterAttack 0.8 1.0 1.0
PZHunterHit 0.8 1.0 1.0
PZChargerVOAttack 1.75 1.0 1.0
PZChargerVO 0.95 1.0 1.0
PZChargerHit 1.0 1.0 1.0
PZChargerFeet 1.0 1.0 1.0
PZCharger 0.87 1.0 1.0
PZSpitter 0.7 1.0 1.0
PZJockey 0.89 1.0 1.0
PZHit 0.7 1.0 1.0
PZ 0.7 1.0 1.0
Feet 0.7 1.0 1.0
localPlayer 0.7 1.0 0.5
npc_whitaker 2.0 1.0 1.0
npc_soldier 1.14 1.0 1.0
npc 0.85 1.0 1.0
animation 3.0 1.0 1.0
shellTink 0.85 1.0 1.0
shellRicochet 0.75 1.0 1.0
bullethit 0.85 1.0 1.0
bulletmiss 0.7 1.0 1.0
Explosions 1.0 1.0 1.0
molotov 0.95 1.0 1.0
bullethitFlesh 0.7 1.0 1.0
Player 0.7 1.0 1.0
liftSqueek 1.0 1.0 1.0
Doors 0.7 1.0 1.0
Buttons 0.7 1.0 1.0
Items 0.7 1.0 1.0
Beams 0.7 1.0 1.0
CarAlarm 0.9 1.0 1.0
helicopter 0.84 1.0 1.0
boat 1.0 1.0 1.0
Vehicles 0.95 1.0 1.0
PhysicsBody 0.9 1.0 1.0
Physics 0.8 1.0 1.0
alarms 1.0 1.0 1.0
thunder_close 2.0 1.0 1.0
Rain 1.0 1.0 1.0 0.0 0.0
Ambient 0.55 1.0 1.0
Weapons 0.7 1.0 1.0
All 0.7 1.0 1.0

pzAttackLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
pzAttackMusic 1.0 1.0 1.0 0.2 0.0
PZHit 1.0 1.0 1.0 0.1 0.0
PZHunterVOAttack 1.0 1.0 1.0 0.4 0.0
PZJockey 1.0 1.0 1.0 0.6 0.0
PzSmoker 1.0 1.0 1.0 0.3 0.0
fluMusic 0.5 1.0 1.0 0.0 0.0
PZChargerVOAttack 1.0 1.0 1.0 0.3 0.0
PZChargerHit 1.0 1.0 1.0 0.25 0.0

mobBeatingLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
infected 0.0 1.0 1.0 0.0 0.0
localSurvivorHitInt 0.0 1.0 1.0 0.0 0.0

mobRulesLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
mobRulesMusic 0.0 1.0 1.0 0.0 0.0

zombatMusicLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
zombatMusic 1.0 1.0 1.0 0.0 0.0

zombatMusic2Layer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
zombatMusic2 0.0 1.0 1.0 0.0 0.0

zombatMusic3Layer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
zombatMusic3 0.0 1.0 1.0 0.0 0.0

witchRageLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
bitchRageMusic 0.0 0.5 1.0 0.0 0.0

safeRoomLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
safeMusic 1.0 1.0 1.0 1.0 0.0
localSurvivorVO 1.0 1.0 1.0 1.0 0.0
globalSurvivorVO 1.0 1.0 1.0 1.0 0.0
UI 1.0 1.0 1.0 1.0 0.0
voip 1.0 1.0 1.0 1.0 0.0

unaliveLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
unaliveMusic 1.0 1.0 1.0 1.0 0.0
UI 1.0 1.0 1.0 1.0 0.0
voip 1.0 1.0 1.0 1.0 0.0
survivalAwards 1.0 1.0 1.0 1.0 0.0

PZVOWarnLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
PZVOWarn 1.0 1.0 1.0 0.4 0.0
bankMusic 1.0 1.0 1.0 0.4 0.0
bitchMusic 1.0 1.0 1.0 0.4 0.0

chargerAttackLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
PZChargerFeet 4.0 1.0 1.0 0.0 0.0

commentaryLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
commentary 1.0 1.0 1.0 0.9 0.0

undeathLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
undeathMusic 1.0 1.0 1.0 0.9 0.0
pzAttackMusic 0.7 1.0 1.0 0.0 0.0
PZHit 0.8 1.0 1.0 0.0 0.0
PZHunterVOAttack 0.6 1.0 1.0 0.0 0.0
Smoker 0.6 1.0 1.0 0.0 0.0
PZVOWarn 0.6 1.0 1.0 0.0 0.0
bankMusic 0.6 1.0 1.0 0.0 0.0
boat 0.4 1.0 1.0 0.0 0.0
voip 1.0 1.0 1.0 0.9 0.0

adrenalineLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
InfectedFeetWalk 3 1.0 3.0 0.36 0.0
InfectedFeetRun 3 1.0 3.0 0.36 0.0
InfectedIdle 3 1.0 3.0 0.36 0.0
InfectedRageAt 3 1.0 3.0 0.36 0.0
InfectedAction 3 1.0 3.0 0.36 0.0
Infected 3 1.0 3.0 0.36 0.0
TankFeet 2.0 1.0 1.0 0.36 0.0
WitchFeet 2 1.0 1.0 0.36 0.0
Witch 2 1.0 1.0 0.36 0.0
PZVOWarn 2 1.0 1.0 0.36 0.0
PZVODeath 2 1.0 1.0 0.36 0.0
PZBoomerVOIdle 2 1.0 1.0 0.36 0.0
PZBoomerVOAction 2 1.0 1.0 0.36 0.0
PZBoomerVOAlert 2 1.0 1.0 0.36 0.0
PZBoomerFeet 2 1.0 1.0 0.36 0.0
PZBoomerVomit 2 1.0 1.0 0.36 0.0
PZSmoker 2 1.0 1.0 0.36 0.0
PZHunterVOIdle 2 1.0 1.0 0.36 0.0
PZHunterVOAttack 2 1.0 1.0 0.36 0.0
PZHunterVOMiss 2 1.0 1.0 0.36 0.0
PZHunterVODie 2 1.0 1.0 0.36 0.0
PZHunterVO 2 1.0 1.0 0.36 0.0
PZHunterAttack 2 1.0 1.0 0.36 0.0
PZHunterHit 2 1.0 1.0 0.36 0.0
PZChargerVOAttack 2 1.0 1.0 0.36 0.0
PZChargerVO 2 1.0 1.0 0.36 0.0
PZChargerHit 2 1.0 1.0 0.36 0.0
PZChargerFeet 2 1.0 1.0 0.36 0.0
PZCharger 2 1.0 1.0 0.36 0.0
PZSpitter 2 1.0 1.0 0.36 0.0
PZJockey 2 1.0 1.0 0.36 0.0

fluMusicLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
zombatMusic 0.0 1.0 1.0 0.0 0.0
zombatMusic2 0.0 1.0 1.0 0.0 0.0
zombatMusic3 0.0 1.0 1.0 0.0 0.0
glimpseMusic 0.0 1.0 1.0 0.0 0.0
contagionMusic 0.0 1.0 1.0 0.0 0.0

rainLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
Rain 0.0 1.0 1.0 0.0 0.0

stormLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
Rain 0.0 1.0 1.0 0.0 0.0

voipLayer

Group Name Volume Sound Level DSP Unknown (optional) Unknown (optional)
voip 0.3 1.0 0.0 0.0 0.0
bankMusic 1.5 1.0 1.0 0.0 0.0

LayerTriggers

Mix Layer Trigger Threshold Mix Amount Attack Release
pzAttackLayer pzAttackMusic 0.0 1.0 0.0 0.0
safeRoomLayer safeMusic 0.0 1.0 2.0 0.0
unaliveLayer unaliveMusic 0.0 1.0 1.0 0.0
PZVOWarnLayer PZVOWarn 0.0 1.0 0.0 0.0
commentaryLayer commentary 0.0 1.0 0.0 1.0
undeathLayer undeathMusic 0.0 1.0 1.0 3.0
fluMusicLayer fluMusic 0.0 1.0 0.0 1.0
chargerAttackLayer PZChargerVOAttack 0.0 1.0 0.0 0.4