User contributions for MrFunreal
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19 April 2023
- 07:4907:49, 19 April 2023 diff hist +218 N Template:Example Made ModernExample. with notepad as icon, instead of hammer editor hammer.
- 07:4007:40, 19 April 2023 diff hist +208 Category:Dictionary/Notices Added "Example"
- 05:4105:41, 19 April 2023 diff hist +95 m Left 4 Dead 2 Level Creation →Tutorials and Constructing Elements: turned "Custom finale" and "Scavenge Finale" texts into links to the proper page.
18 April 2023
- 04:2204:22, 18 April 2023 diff hist −55 m Env cubemap →Keyvalues: edited template to show description text properly
- 04:2004:20, 18 April 2023 diff hist −18 Env cubemap Swapped note templates for modern counterpart, swapped Keyvalue table back to lines. The box is way too big and you need to scroll through it. very cumbersome to look at and deal with.
- 03:4703:47, 18 April 2023 diff hist −33 Cubemaps Fixed broken Workaround templates. Seems that using : in front of modern templates pushes the text out of the template somehow.
17 April 2023
- 09:3709:37, 17 April 2023 diff hist +352 Tool textures (Source) →General — Common: added workaround to block throwables in ToolsBlockBullets
- 08:1208:12, 17 April 2023 diff hist +140 Tool textures (Source) →General — Common: added workaround to what you can do to only block bullets.
- 07:1507:15, 17 April 2023 diff hist +1,426 Material surface properties Added surfaceproperties found in L4d2, csgo and HL2EP2
- 06:1806:18, 17 April 2023 diff hist +1,697 Material surface properties →Types: Copied all descriptions from L4D2's Surfaceproperties file
- 04:5904:59, 17 April 2023 diff hist +475 Tool textures (Source) →General — Common: added warning to ToolsBlockBullets that is is basically just a wall that is solid to everything and can still let bullets pass if the wall is too thin.
- 04:0704:07, 17 April 2023 diff hist +366 Prop minigun modifier depracated template to warning, explaining exactly why L4D2 uses a different entity name for the minigun.
- 04:0004:00, 17 April 2023 diff hist −37 Zh/Prop mounted machine gun reworded confusion note. undoing useless disambiguation pages
- 03:5603:56, 17 April 2023 diff hist −42 m Prop mounted machine gun changed confusion note.
- 03:5303:53, 17 April 2023 diff hist −27 m Dump entity sizes undid prop_minigun link to disambiguation pages, because those pages are marked for speedy deletion. (undoing useless disambiguation)
- 03:5203:52, 17 April 2023 diff hist −54 m List of L4D2 Entities undid prop_minigun link to disambiguation pages, because those pages are marked for speedy deletion. (undoing useless disambiguation)
- 03:5103:51, 17 April 2023 diff hist −14 m Category:Left 4 Dead Weapons undid prop_minigun link to disambiguation pages, because those pages are marked for speedy deletion. (undoing useless disambiguation)
- 03:5103:51, 17 April 2023 diff hist −54 m Dumpentityfactories undid prop_minigun link to disambiguation pages, becuase those pages are marked for speedy deletion. (undoing useless disambiguation)
- 03:4903:49, 17 April 2023 diff hist −26 m Dump entity sizes →Left 4 Dead {{l4d}}: undid prop_minigun link to disambiguation page, becuase that page is marked for speedy deletion.
- 03:4803:48, 17 April 2023 diff hist −54 m List of Left 4 Dead entities undid prop_minigun link pack to default page
- 03:3903:39, 17 April 2023 diff hist +1,583 Prop minigun Undid entire Disambiguation thing. That should not have happened because its one and the same entity in both games. BUT it is entirely broken in L4d2 and does not function.
- 02:5702:57, 17 April 2023 diff hist 0 m Counter-Strike: Global Offensive/Game Modes typo in template
- 02:5402:54, 17 April 2023 diff hist +6 m Trigger soundscape swapped template for modern counterpart
- 02:4502:45, 17 April 2023 diff hist +56 m Prop mounted machine gun swapped template for modern counterpart. Also slightly modified CVAR table to look nicer.
- 02:3802:38, 17 April 2023 diff hist −43 Weapon m4a1 swapped template for modern counterpart
- 02:3002:30, 17 April 2023 diff hist 0 m Weapon molotov typo in template
- 02:2902:29, 17 April 2023 diff hist +24 Left 4 Dead/Authoring Tools swapped template for modern counterpart. Also changed the fatal error note to look better
- 02:2402:24, 17 April 2023 diff hist +17 m $model (VMT) swapped template for modern counterpart. rearranged where the confusion template is
- 02:2102:21, 17 April 2023 diff hist +48 m Weapon sg556 swapped template for modern counterpart
- 02:2002:20, 17 April 2023 diff hist +12 m Weapon molotov swapped template for modern counterpart
- 02:1902:19, 17 April 2023 diff hist +136 m Counter-Strike: Global Offensive/Game Modes replaced templated with modern counterparts
- 02:1102:11, 17 April 2023 diff hist +170 Tool textures (Source) Swapped templates for modern counterparts, added "Deprecated" template to old tool textures
- 02:0702:07, 17 April 2023 diff hist +6 m Weapon pistol replaced old Confusion template with new one
- 02:0602:06, 17 April 2023 diff hist +229 N Template:ModernConfusion New template to replace the old.
- 02:0402:04, 17 April 2023 diff hist +325 Category:Dictionary/Notices added "Risk of Confusion" for a modern template
14 April 2023
- 11:3511:35, 14 April 2023 diff hist +67 Func conveyor added bugnote about it not affecting CI and witches
- 11:3411:34, 14 April 2023 diff hist −1 m Trigger push reworded bug
- 05:1705:17, 14 April 2023 diff hist −97 Left 4 Dead 2/Scripting/Script Functions →Vector: Deleted example link. (Page expired, redirects to porn). Wayback machine has no saved snapshots.
- 03:0003:00, 14 April 2023 diff hist +67 Trigger push added bugnote about l4d2
13 April 2023
- 07:3207:32, 13 April 2023 diff hist +550 Func door added more text to the intro section
- 04:3304:33, 13 April 2023 diff hist −40 m Entity Hierarchy (parenting) →SetParentAttachment: fixed weird spelling
- 02:0802:08, 13 April 2023 diff hist +772 Entity Hierarchy (parenting) added image to show how SetParentAttachment is set up and clarified on how it works.
- 01:5801:58, 13 April 2023 diff hist +84 N File:SetParentAttachment GLaDOS Example.png a picture showing the attachment orientation using SetParentAttachment current
12 April 2023
- 09:4709:47, 12 April 2023 diff hist +74 m Glowing textures (Source) →.rad files: added a link to the lightmap page, explaining better how the lighting using .rad files really works.
- 08:4308:43, 12 April 2023 diff hist +181 Cables on Models added workaround to games where this toes not work.
- 07:4907:49, 12 April 2023 diff hist +46 Cables on Models Added warning about this not working in L4d2.
7 April 2023
- 13:2513:25, 7 April 2023 diff hist +102 Player →Inputs: changed note for IgnoreFallDamageWithoutReset
28 March 2023
- 10:3910:39, 28 March 2023 diff hist −65 Env player blocker swapped entity template and reworded beginning
- 02:3202:32, 28 March 2023 diff hist +30 m Beam spotlight swapped entity template and swapped other templates for new ones
- 02:2402:24, 28 March 2023 diff hist +34 Prop car alarm swapped entity template with new one and replaced tip and note templades by modern counterparts