func_footstep_control
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| CFootstepControl |
func_footstep_control is a brush entity available in
Counter-Strike: Source and
Counter-Strike: Global Offensive.
Entity description
Changes the targeted surface property inside of the brushes volume.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Source (Source) <string>
- Surface property to change.
- Destination (Destination) <string>
- New surface property.
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Flags
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Inputs
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Outputs
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See also
FGD Code
@SolidClass base(trigger) = func_footstep_control : "Changes the targeted surface property inside of the brushes volume."
[
Source(string) : "Surface property to change"
Destination(string) : "New surface property"
]