$cdmaterials
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$cdmaterials is a QC command available in all
Source games.
It defines the folders in which the game will search for the model's materials (subfolders are not searched). Each path is relative to <game>/materials/.
It is traditional to specify the models/ subfolder before any others, to prevent the materials from appearing in Hammer.
$body or $model).$cdmaterials ""), then the full file path is written from the source SMD files. This behavior can be observed in the version of Propper that is integrated into older versions of Hammer++.Syntax
$cdmaterials <path> <path 2> [...]
Multiple $cdmaterials lines can also be used, like so
$cdmaterials <path1> $cdmaterials <path2>
Example
$modelname "weapons/shell.mdl" $cdmaterials "models/weapons/" $body shell "shell_ref" $sequence idle "shell_idle"