Unit
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A unit is the generic measurement used by Source to measure distances and define coordinates. Units in all tools (including most external 3D modeling packages) are equivalent.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.[Clarify]
Game engines
Simple example
[Todo]
See Also
- Dimensions (for a unit's size in
Half-Life 2)