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Show new changes starting from 02:25, 13 December 2025
   
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11 December 2025

     06:41  Quake II‎‎ 2 changes history −128 [SirYodaJedi‎ (2×)]
     
06:41 (cur | prev) +8 SirYodaJedi talk contribs (→‎Source ports: new archive link for q2pro)
     
06:41 (cur | prev) −136 SirYodaJedi talk contribs (Remove todo (handled))

10 December 2025

     07:27  Quake II‎‎ 5 changes history +364 [SirYodaJedi‎ (5×)]
     
07:27 (cur | prev) +38 SirYodaJedi talk contribs (→‎External links)
     
07:26 (cur | prev) +9 SirYodaJedi talk contribs (→‎Original version: not completely true; base1 has a func_explosive window right at the beginning. The no translucency on MD2s is true, though)
     
07:22 (cur | prev) +74 SirYodaJedi talk contribs (→‎Source ports: wonder what happened to Skuller)
     
07:18 (cur | prev) −68 SirYodaJedi talk contribs (→‎2023 Kex Engine remaster: bilinear filtering is enabled by default. Original game also allowed disabling texture filtering with gl_texturemode, just like GoldSrc. Achievements are copypastaed from the X360 version.)
     
07:15 (cur | prev) +311 SirYodaJedi talk contribs (→‎Features: list several features introduced in Quake II that got picked up by GoldSrc and especially Source)

8 December 2025

     12:12  Source 2‎‎ 2 changes history +37 [THE OWL‎ (2×)]
     
12:12 (cur | prev) +37 THE OWL talk contribs
     
12:10 (cur | prev) 0 THE OWL talk contribs